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I want to thank all of you for making this enjoyable.
The proficiency damage is a good idea.
Lv 5 = +1w
And the magic item gives the old +1/+1, so when you find a +5 sword at lv 17 you will have 5w (base + level damage)+ 5 damage (item bonus) that is similar to the 6w you should do with normal rules (the averange damage is more or less the same). I wish that in the final version, they adjust the proficiency of all classes and use that to add damage to the weapons.
After some testing, we come across the phrase "These special statistics can be adjusted only by penalties,
With my group we will test linear scaling of damage (5/+1w, 9/+2w, 13/+3w, 17+4w or something like that) and bring back +1/+1 magic items.
Bestial mutagen will add +1w and the normal bonus from +2/+2 etc Magic weapon will be +1/+1 Magic fang +1/+1 on a player, +1/+1w on npc or fixed statistics. What do you think?
I think you can't use items bonus with the forms,
Polymorph spells says that equipment merge with the form and passive bonus remains.
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