Death Save DC


Running the Game


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

Where do I find the save DC for desth saving throws for various monsters?

Silver Crusade

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Any one in specific?

Going off Banshee if I had to guess I’d say the DC is calculated by 10 + Level + main ability score (Charisma for Banshee).


Hmm, is there an explicitly codified way to calculate the Class DC for monsters?


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Rysky wrote:

Any one in specific?

Going off Banshee if I had to guess I’d say the DC is calculated by 10 + Level + main ability score (Charisma for Banshee).

Rolebook wrote:

The GM sets the DC of your recovery saving throw when

you’re knocked out. This DC equals the DC of the spell or
ability that dropped you plus your current dying value.
If damage that reduced you to 0 Hit Points came from
something that doesn’t have a DC, such as an attack roll,
use the attacker’s class DC. Though a class DC usually
includes the key ability modifier for a character’s class,
the GM might sometimes decide a different ability score
is appropriate; for example, a wizard’s class DC usually
uses Intelligence, but if he knocks someone out with
his staff, the DC might use Strength or Dexterity. For
monsters, the GM will use a high-difficulty skill DC of
the monster’s level (see page 336)

So if the level of the monster that knocked you down is 5, the DC is 21 plus your dying level, which is by the first knock down 1 (except its critical, then its 2). So the DC ends up with 22 (or 23, if a crit knocked you down).


Bihalurzakas wrote:
Rysky wrote:

Any one in specific?

Going off Banshee if I had to guess I’d say the DC is calculated by 10 + Level + main ability score (Charisma for Banshee).

Rolebook wrote:

The GM sets the DC of your recovery saving throw when

you’re knocked out. This DC equals the DC of the spell or
ability that dropped you plus your current dying value.
If damage that reduced you to 0 Hit Points came from
something that doesn’t have a DC, such as an attack roll,
use the attacker’s class DC. Though a class DC usually
includes the key ability modifier for a character’s class,
the GM might sometimes decide a different ability score
is appropriate; for example, a wizard’s class DC usually
uses Intelligence, but if he knocks someone out with
his staff, the DC might use Strength or Dexterity. For
monsters, the GM will use a high-difficulty skill DC of
the monster’s level (see page 336)

So if the level of the monster that knocked you down is 5, the DC is 21 plus your dying level, which is by the first knock down 1 (except its critical, then its 2). So the DC ends up with 22 (or 23, if a crit knocked you down).

Ah, thank you. I even read that yesterday but totally spaced.


It's weird that if you're critted in the eye with a spear by a level 0 goblin it's easier to wake up and be fine than if you're at low HP and take a high-level wizard hits you with a single magic missile.

Silver Crusade

Pathfinder Adventure Path Subscriber
RangerWickett wrote:
It's weird that if you're critted in the eye with a spear by a level 0 goblin it's easier to wake up and be fine than if you're at low HP and take a high-level wizard hits you with a single magic missile.

It's weird the goblin crit you in the eye, hit locations aren't part of the game.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

Thank you.


Rysky wrote:

Any one in specific?

Going off Banshee if I had to guess I’d say the DC is calculated by 10 + Level + main ability score (Charisma for Banshee).

You're my hero.

I've read the section on recovery, scoured through the PDF* a handful of times to try and figure out the "attacker class DC" and was still unable to find the location of the formula. Turns out it's pretty easy peasy. Thanks.

*Trying to sift through a PDF for anything that isn't blatantly obvious is a pain for me. With that, hurry up and arrive, book!

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