Hmm
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Hello all!
Since I am running the Pathfinder Playtest Demo from 10-6 each day of GenCon, I thought that I would start a thread for feedback from it.
The scenario is a short little quest intended to help teach newcomers an overview about how combat works in the Pathfinder Playtest. Although a bit plot-lite, it does a great job showing newcomers how the new action economy works in the Playtest. I love how it opens up new strategic options, while still being fairly simple to learn. We all got good at counting to three, and it was fascinatng watching new players play with the three action system, and seeing how excited they got from the non-20 crits!
Learning all the weapon special abilities was exciting, and made the game play very differently as the characters tried out different weapons and abilities in their arsenal.
Did you play or GM a demo scenario this weekend? What are your thoughts on it?
Hmm
Lennon C.
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Hello all!
Since I am running the Pathfinder Playtest Demo from 10-6 each day of GenCon, I thought that I would start a thread for feedback from it.
The scenario is a short little quest intended to help teach newcomers an overview about how combat works in the Pathfinder Playtest. Although a bit plot-lite, it does a great job showing newcomers how the new action economy works in the Playtest. I love how it opens up new strategic options, while still being fairly simple to learn. We all got good at counting to three, and it was fascinatng watching new players play with the three action system, and seeing how excited they got from the non-20 crits!
Learning all the weapon special abilities was exciting, and made the game play very differently as the characters tried out different weapons and abilities in their arsenal.
Did you play or GM a demo scenario this weekend? What are your thoughts on it?
Hmm
Is this the scenario that takes place on the cave side of the giant lair flip mat?