Jurassic Pratt
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I do have to wonder why monk only has 3 skill ranks while the paladin gets 4 and the ranger gets 6. It seems extremely limiting to put a class that was at the 4+ skill point level in PF1 to only 3 skill ranks while elevating Paladin from 2 to 4 and leaving Ranger at 6 in PF2.
I can't imagine it's an issue of balance since the Ranger (another full martial class) was left at 6 just like in PF1.
But maybe I'm missing something here. Thoughts?
| LotsOfLore |
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I do have to wonder why monk only has 3 skill ranks while the paladin gets 4 and the ranger gets 6. It seems extremely limiting to put a class that was at the 4+ skill point level in PF1 to only 3 skill ranks while elevating Paladin from 2 to 4 and leaving Ranger at 6 in PF2.
I can't imagine it's an issue of balance since the Ranger (another full martial class) was left at 6 just like in PF1.
But maybe I'm missing something here. Thoughts?
I agree, add this to the list of stuff I really don't like about this iteration of the monk. Unfortunately, as it has always been my favourite class.
In the "monk feedback" thread there are other suggestions and stuff that I don't agree with. The biggest being a lack of structure with respect to even the other classes here in P2e, as well as the absolute cringe of the idea of a flapping "crane attack", "tiger claws" ... embarrassing B-movie crap.
Deadmanwalking
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This has been fixed. Check the most recent errata.
Monks have 5 skills now, along with everyone else who had less. Rogues, Bards, and Rangers still have more than that, but everyone else gets 5 + Int Skills now (though one or two are pre-decided, Monks all have their choice of Acrobatics or Athletics, for example).