
Slurmalyst |

With a lot of skill checks, including this one, it seems to be GM-specific. I wonder if Paizo intends to keep so many skills this way, or if they're just doing this for playtesting.
For a lot of skills, this could lead to a lot of table variation, even in Organized Play.
The one I was looking at is repairing a shield. Depending on where you set the DCs to fix it, frequent use of Shield Block with a level-appropriate shield may or may not be viable.