
ri_2712 |

I've played with the same group for years now, but I'm really starting to get burned out. Our playstyles don't mesh, and I'm tired of trying to push the game in a way where I'm happy with it. I'd also love to get some playing time in, but no one else wants to GM, and at this point I just can't get into GM-ing like I used to. I can't remember the last time I felt satisfied with a sesion (my players usually are though) and I'm feeling really burnt out.
I have tried to talk with my players already, but that hasn't made any progress. Should I just call it quits or is there anything else I can do? Normally I'd blame myself for not being able to create the game I want to play, but my players are happy so I'm not sure that is where the problem is, and I'm not sure how I'm even supposed to fix something that only I think is broken.
I feel like I'm not getting out what I want from the game, and what I want from the game is different from what my players want from the game. I know the option to quit is always there, but I really don't want to go there. I'd gladly accept any advice on how to handle things, because I'm at a loss of ideas.

SorrySleeping |

Take a month off. Tell your players, straight up, you are feeling meh about GMing right now and take a break. Take your post and either show it to your players or talk to your players.
Tell the players you can still hang out, get lunch/dinner, play cards against humanity or another board game (Play Risk if you want to destroy your group and find another one), or tell one of the players they can GM for a month with a random one shot or the start of an AP.

Nathanael Love |

1) take a break; if you play weekly skip a week or two. Just tell your players honestly that you need some time to prepare and a break from GMing on whatever your schedule is.
2) find another group to play with; you don't have to give up the group you have now, but branching out and getting to sit at a table with a different set of players can be very refreshing.
3) Go to a Convention or local PFS and just play (not GM)- I GM for most of the home games in involved in, so that con where I get to play a few sessions in a weekend is very critical to keeping my juices flowing.
4) Find the right balance for a game that you players will love, but will hit the style you prefer as well.

Rerednaw |
I created a group that had 2 rules:
1-have fun,
2-we rotate GMs.
Some dropped but we have had several run for the first time after being players only for literally decades.
I would take a step back. If you really want to play try online...pathfinder society online collective or just on roll20. There's usually several games with open invites. Everyone needs to recharge.
Good luck whatever you decide!