| Dave Justus |
"wielding your chosen weapon one-handed ... you can add your Dexterity modifier instead of your Strength modifier to that weapon’s damage"
I don't believe 'wielding your weapon one handed' just means only using one hand, it also means using it as a one-handed melee weapon, a specific category of weapon.
So when you throw a dagger, you are wielding your weapon as a thrown weapon, not as a one-handed melee weapon.
| ErichAD |
With a literal reading, I'd say you are no longer wielding the weapon once it's left your hand.
However, you are considered to be using your hand to attack if you've done so at any point during your turn, so there's certainly reason to believe you are wielding it for the entire turn in which you've attacked with it.
I don't see a simple answer that works with other rules concerned with wielding.
| baggageboy |
The rules for what is "wielding" in the game rule context are quite convoluted. Just look at the FAQs for slashing grace/spell combat/Flurry ect. for proof of that.
I personally want slashing grace to work as it helps alleviate some of the MAD status of thrown weapon users which is a very difficult fighting style anyways.
| DeathlessOne |
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You are 'wielding' the weapon when you make your attack roll with it. Even if it leaves your hand during the attack, you have still wielded the weapon during that turn, using up 'one of your hands' to make the attack. All the force you used in making that attack is still present with it when it impacts the target (baring whatever defenses they might have).
Not letting them use their dexterity for damage in that instance, when the feat does not go out of its way to clarify melee or ranged, is splitting hairs. I personally DO NOT like the dexterity to damage ability but I wouldn't split hairs like that.
| Gisher |
The FAQ explicitly states that Slashing Grace doesn't work when the weapon is thrown.
Slashing Grace: In the 2nd printing errata, what exactly does it mean that “You do not gain this benefit while fighting with two weapons or using flurry of blows, or any time another hand is otherwise occupied?” Can I use a shield? What about a buckler? Can I use flurry of blows? Brawler’s flurry? Two-weapon fighting? Spell combat? Attack with natural weapons? What if I throw the weapon? What about swordmaster’s flair?
Slashing Grace does not allow most shields, but bucklers work because they don’t occupy the hand. Flurry of blows, brawler’s flurry, two-weapon fighting, and spell combat all don’t work with Slashing Grace. Attacking with natural weapons beyond the weapon you chose for Slashing Grace also does not work. Slashing Grace only works with melee attacks, not thrown attacks with a melee weapon. Swordmaster’s flair should have a sentence added to it that says “Carrying a swordmaster’s flair counts as having that hand free for the purpose of abilities that require a free hand, though you still can’t hold another object in that hand.”
Starry Grace, however, was specifically worded to work both in melee and when the starknife is thrown.
| Gisher |
Sigh, well that sucks... Starknives are too expensive and heavy to carry around a bunch of them, plus the crit range is a step down from daggers. Also on a personal note I think starknives on are stupid, but that's personal taste.
I tend to agree with you regarding starknives. I am interested in trying a starknife build with a Star Watcher Investigator, though. Starry Grace + Shooting Star Talent + Returning Star Talent seems like a nice combo. I'm hoping that PF2 will make thrown weapon builds more viable. I've seen a few hints that it will.