Wall of Light (for a Druid)


Advice


Anyone have any experience with this spell? could it ever make it on a list of prepared spells for the day for a Druid? Or are there simply better options at that level? (Level 5 spell)


Anyone? Is it a good spell or hogwash?


Wall of Thorns is the same level and is overall a better spell imho. Unless you are fighting a lot of shadows


I hear a lot about Wall of Thorns. What makes it so good?

Lantern Lodge

Atalius wrote:
I hear a lot about Wall of Thorns. What makes it so good?

Wall of Thorns is a very strong area denying spell.

1) It damages creatures trying to walk or attempting to walk through it.

2) It blocks line of sight, great for denying some spells

3) It has volume (it can be as thin as 5 feet thick) meaning it actually takes up squares and can be used to say fill up a hall way.

4) To get through it, creatures require a very high strength check. And depending on how thick the wall of thorns is, it may be almost impossible to get through. Plus even with the check, it can still deal damage.

5) It can be used to trap creatures. - Any creature within the area of the spell when it is cast takes damage as if it had moved into the wall and is caught inside. In order to escape, it must attempt to push its way free, or it can wait until the spell ends.

6) It is a plant wall, that is effectively impervious to most stuff, even magical fire takes quite some time to bring it down. - A wall of thorns can be breached by slow work with edged weapons. Chopping away at the wall creates a safe passage 1 foot deep for every 10 minutes of work. Normal fire cannot harm the barrier, but magical fire burns it away in 10 minutes.


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Wall of light divides the enemy in two and blinds no save those who choose to cross it. Wall of thorns divides the enemy in two or more and delays or prevents crossing. Different effects. Wall of thorns looks more versatile but not necessarily better.


Secane wrote:
Atalius wrote:
I hear a lot about Wall of Thorns. What makes it so good?

Wall of Thorns is a very strong area denying spell.

1) It damages creatures trying to walk or attempting to walk through it.

2) It blocks line of sight, great for denying some spells

3) It has volume (it can be as thin as 5 feet thick) meaning it actually takes up squares and can be used to say fill up a hall way.

4) To get through it, creatures require a very high strength check. And depending on how thick the wall of thorns is, it may be almost impossible to get through. Plus even with the check, it can still deal damage.

5) It can be used to trap creatures. - Any creature within the area of the spell when it is cast takes damage as if it had moved into the wall and is caught inside. In order to escape, it must attempt to push its way free, or it can wait until the spell ends.

6) It is a plant wall, that is effectively impervious to most stuff, even magical fire takes quite some time to bring it down. - A wall of thorns can be breached by slow work with edged weapons. Chopping away at the wall creates a safe passage 1 foot deep for every 10 minutes of work. Normal fire cannot harm the barrier, but magical fire burns it away in 10 minutes.

Awesome! Thanks for that Secane.


avr wrote:
Wall of light divides the enemy in two and blinds no save those who choose to cross it. Wall of thorns divides the enemy in two or more and delays or prevents crossing. Different effects. Wall of thorns looks more versatile but not necessarily better.

Ahh good point oh Wise one, sounds legit.

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