| RJ Dalton 89 |
One of my new players - first time gamer, actually - has been asking questions about things he can do with his character. I can answer most of them, but there's one thing he's looking for specifically that I'm not sure about.
Is there a class feature in either a variant class or prestige class that allows a sorcerer to hover a foot above the ground as opposed to walking? I remember a class (Elocar, I think it was called) in the 3E psionics handbook that gained this ability. I know that levitate can do something similar, but it only allows up and down, not horizontal movement.
It's not a big thing and I could probably come up with a house rule or something similar if there isn't anything, but if there is, that's easier on me.
Anybody seen something like this?
| Dave Justus |
Both the example above have mechanical effects, and are some good guidelines if you want the hovering to have mechanical effects.
If you wanted to simply add this as flavor without any mechanical effects (in other words, difficult terrain still matters, no walking on water, still leaves tracks, still set off traps on the ground, can still be tripped etc.) then you could just give it to him without effecting game balance. I could even see a minor effect (not leaving tracks for example) that was balanced by a drawback (everyone notices the hovering guy as he goes through town) if it is something that can't be turned off as being a 'free' ability for the character.