Inquiring about the Laws in Cheliax (Graphic Content Warning)


Advice


I'm looking for an elaborate list of laws known in Cheliax, because I'm going to play a NE 3pp character that buys/kidnaps/enslaves on the rare occasion, but only for a specific reason. She's a sadist and an off-brand manipulator, who gets off on torturing her prey, very slowly, when she's got the opportunity to do so, but I'm in doubt that we'll have time considering the group's preference on pacing.

I want to say that my character has preference towards younger subjects, because of how easily they succumb to fear, like Pennywise without the makeup.

The character in question is described to be Elan and a former Azlanti, or a clone, yet to be decided. Elan creation is relatively unknown, and left to speculation. She'll have pure Azlanti features, Deep red hair, and pale white skin, which would benefit her only so much.

Blah, blah, blah. I'm looking for the laws of Cheliax to help build my character so I don't go around doing something that would draw a lot of attention outside what the campaign provides. The character tortures, kills, and eats peasants/slaves, preferably children, anything that she can legally get away with.

Would anyone happen to have a list?


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There isn't a hard-coded, detailed list of laws. You'll have to ask your GM.
I would also HIGHLY suggest that you make sure you're group is okay with you playing a character like this. I would imagine that a lot of people would have problems with the ideas you're having.


"The character tortures, kills, and eats peasants/slaves, preferably children, anything that she can legally get away with."

Cheliax laws are not really known, but since society is lawful, I believe that anything that disrupts public order (going around killing, eating and torturing people) and "property laws" (harming slaves that you do not own) are going to land huge problems for you.


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I believe most of what you're proposing would be illegal in Cheliax. Despite being evil, they still have (mostly) sensible laws.

Generally killing and harming others is still illegal, though there are several reasons that can mitigate that and allow you to harm people. Usually it involves doing things in service to Her Infernal Majestrix, Queen Abrogail II of the Thrice-Damned House of Thrune. Also, if you're wealthy enough you can just pay off your crimes against the throne.

I believe even killing of slaves you own is illegal, if done without sufficient cause.

In short, your proposed character is a CE psycho and will not fit in with normal society, anywhere.


Alright, well where should I adjust the personality then? My character is still going to be a sadist that gets off on torture, but one who wills herself to fit in with regular society. A 'model' citizen of Chelish culture. If the GM does campaign traits, I'll choose the Chelish noble who's family is rising in slave-trade.


I mean, the main thing would just be a default of "You hide your acts from polite society, and otherwise attempt to blend in and appear normal". You can be a crazy, psychotic individual, as long as no knows. Honestly, everyone (IRL) probably does things that would gross out a size portion of the rest of the population, but they don't let anyone know about it/see it.

You can be a cannibal who loves torture. You just have to be prepared for the consequences and to understand that you character may not be able to act on their desires as often as they would like.

Also, if you want to focus on torture aspects I would recommend you look at Zon-Kuthon.


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You mentioned the pace the party keeps, do you have a base of operations that you return to on a regular basis or is it just nightly camps?

Unless your party is helping you, I don't see how you could possibly get away with this out in the field.

If you have a house with a lead lined basement, go all out Johnny The Homicidal Maniac.

+3 points if you actually pull any of this off without the help from your party.

+5 points if they find out about you after several victims.

+7 points if they try to stop you but fail and you win.

+10 points if they find out and kill you for being evil and wicked.

[Disclaimer] points given are completely arbitrary and entirely valueless.


When I said "group pacing" I meant that my group in general wants to keep the story rolling. No downtime, which sucks, because I'd love downtime to attune with ioun stones and surgically implant them, however I come across them.

FYI; We're not doing Hell's Vengeance right yet, we're still in Carrion Crown and I've got a different character in that setting.

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