Focenspeil
|
So I'm making a tiefling and with them I found a chart of random oddities that could manifest from being touched by such malfesence, one of which was having one eye like a cyclops. I cant for the life of me figure out how to make a Drawback to reflect this dealing with the lack of depth perception. The Cyclops page actually says the visual acquity is higher due to the larger eye except for depth perception.
Focenspeil
|
My other question then what would be a good trait type plus then? I kinda figured plus to perception and something.
Thanks for that dirty trick idea. It could apply to sandstorm conditions and maybe acid? Also I want a drawback because I like having background and attributes do as much as possbile. Thus why I play Pathfinder. So many options, Everywhere.
| VoodistMonk |
I would extend darkvision, but with a -2 on stealth because his big eye reflects light like a cat's eye or the objective lense of a scope.
Miss chance, ranged, permanent... if the attack roll beats the target AC by less than the tiefling's dex mod, roll a D10. If the result is more than the tiefling's dex mod, the shot misses instead.
| VoodistMonk |
The permanent miss chance can be negated with a +10 dex mod, because it is impossible to roll higher than that on a D10. So if he is really dedicated to using a bow, he can overcome his disability.
Obviously use wis mod, or whatever he is using to aim the bow, if he has the ability to use something in place of dexterity to aim.