
VoodistMonk |

From my understanding of the Conductive bow property, you are capable of passing your ranged touch spells to any arrow fired from the conductive bow. Endless Ammunition gives you infinite mundane arrows, and a cantrip of Acid Splash has infinite uses...
Infinite 1D3 acid damage, regeneration stopping arrows.
Maybe lame for the price except I don't remember anything saying that it only applies to mundane arrows, so you just add acid damage to whatever special arrows you keep for special occasions when infinite mundane acid arrows isn't good enough.
Am I missing something here?

Michael MacComb |
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1st: Conductive does not work with spells. It works with spell-like or supernatural ability that relies on a melee or ranged touch attack to hit its target (such as from a cleric’s domain granted power, sorcerer’s bloodline power, oracle’s mystery revelation, or wizard’s arcane school power).
2nd. Even if you did get a spell like ability that gave you Acid splash. That's an extra 1d3 acid on a hit.
Why not just get the Corrosive ability? Which is also a +1 enhancement, but does 1d6 damage per shot?

avr |

First you need acid splash or similar as a spell-like ability or a supernatural ability. Conductive doesn't work with spells.
Also conductive is only once per round. Conductive is +1 equivalent, endless ammo is a +2, so you're talking about a bow costing at least 32K. +1d3 damage once per round isn't a great deal by the time you can afford that.
Finally - corrosive is a +1d6 acid damage (to every attack, not 1/round) which is just a +1 equivalent. For this purpose it's strictly superior to conductive.

Cevah |

Check out the Deliquescent Gloves. For 8000 gp, apply corrosive to any weapon you wield or on unarmed attacks.
/cevah