| BlingerBunny |
I'm looking into a Druid, and I'd like this information cleared up before I begin doing anything that would defy the RAW. I'd also like this as reference material for anyone curious about the rules on preparing spells.
One; Do I need to prepare all of my available spells per day in advance? If not, then...
Two; Would it take an hour to prepare spell slots every time, or would this 'hour of preparation' be divided throughout the day due to unprepared spell slots?
| Avoron |
Nope, you can leave them empty and fill them as needed throughout the day. Preparing only a portion of your spells takes proportionally less time, but never less than 15 minutes. Here's the relevant rule, from the Magic section of the CRB.
A divine spellcaster selects and prepares spells ahead of time through prayer and meditation at a particular time of day. The time required to prepare spells is the same as it is for a wizard (1 hour), as is the requirement for a relatively peaceful environment. When preparing spells for the day, a cleric can leave some of her spell slots open. Later during that day, she can repeat the preparation process as often as she likes. During these extra sessions of preparation, she can fill these unused spell slots. She cannot, however, abandon a previously prepared spell to replace it with another one or fill a slot that is empty because she has cast a spell in the meantime. Like the first session of the day, this preparation takes at least 15 minutes, and it takes longer if she prepares more than one-quarter of his spells.
| UnArcaneElection |
{. . .}
Spell Selection and PreparationA divine spellcaster selects and prepares spells ahead of time through prayer and meditation at a particular time of day. The time required to prepare spells is the same as it is for a wizard (1 hour), as is the requirement for a relatively peaceful environment. When preparing spells for the day, a divine spellcaster can leave some of her spell slots open. Later during that day, she can repeat the preparation process as often as she likes. During these extra sessions of preparation, she can fill these unused spell slots. She cannot, however, abandon a previously prepared spell to replace it with another one or fill a slot that is empty because she has cast a spell in the meantime. Like the first session of the day, this preparation takes at least 15 minutes, and it takes longer if she prepares more than one-quarter of his spells.
{. . .}
So you can leave spells un-prepared, and you need a maximum of 1 hour to prepare spells at an off time, pro-rated by the fraction that you actually prepared, but a minimum of 15 minutes to prepare even 1 more more (same as for arcane spells). The exception would be if you can somehow get your hands on something like the Wizard Arcane Discovery Fast Study, which reduces the maximum time to 15 minutes and the minimum time to 1 minute. Variant Multiclassing (VMC) Wizard eventually gets you an Arcane Discovery, but you have to wait all the way until 15th level, and VMC consumes your 3rd, 7th, 11th, 15th, and 19th level feats. It is also not accepted in PFS. I don't know of any other way to get fast off-time preparation except for the Arcanist Exploit Quick Study, and I don't know of any way for a Druid to get access to this (even late) -- unfortunately, no VMC Arcanist option currently exists.
Edit: Semi-Ninja'd.
| BlingerBunny |
Thank you guys for that illuminating information; The character I've made is a Goliath Druid Beatstick (only lvl 6 atm), so my main prep is barkskin, greater longstrider, and optionally greater magic fang. I'm in the process of making index cards for favored forms, though I'll most-likely take on the form of a Troll for the regen and shillelagh-up to turn most of our enemies into bloody piles of meat.
With only a 14 Wis, I'll only ever be able to cast up to 4th level spells without a [slot item] of inspired wisdom. So my goal is to utilize minimum preparation with effective use of follow-up prep for circumstantial issues.
| Avoron |
I don't know of any other way to get fast off-time preparation except for the Arcanist Exploit Quick Study
Other options include the Brilliant Spell Preparation feat, a one-level dip in pact wizard, the Rapid Preparation archmage mythic path ability, or a scroll of psychic asylum.
Diego Rossi
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Note that there is a difference for the text of arcane and divine casters:
Spell Preparation Time: After resting, a wizard must study his spellbook to prepare any spells that day. If he wants to prepare all his spells, the process takes 1 hour. Preparing some smaller portion of his daily capacity takes a proportionally smaller amount of time, but always at least 15 minutes, the minimum time required to achieve the proper mental state.
Spell Selection and Preparation: A divine spellcaster selects and prepares spells ahead of time through prayer and meditation at a particular time of day. The time required to prepare spells is the same as it is for a wizard (1 hour), as is the requirement for a relatively peaceful environment. When preparing spells for the day, a cleric can leave some of her spell slots open. Later during that day, she can repeat the preparation process as often as she likes. During these extra sessions of preparation, she can fill these unused spell slots. She cannot, however, abandon a previously prepared spell to replace it with another one or fill a slot that is empty because she has cast a spell in the meantime. Like the first session of the day, this preparation takes at least 15 minutes, and it takes longer if she prepares more than one-quarter of his spells.
Divine spellcasters do not require spellbooks. However, a divine spellcaster's spell selection is limited to the spells on the list for her class. Clerics, druids, paladins, and rangers have separate spell lists. A cleric also has access to two domains determined during character creation. Each domain gives her access to a number of special abilities and bonus spells.
The time requirement for the initial preparation for divine casters has no provision for spending less time. I don't think that you can shorten it.
On the other hand divine casters don't need to be rested. You can do an all-nighter and still recover your spells in the morning.
Diego Rossi
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Bummer if your alarm clock doesn't go off, though.
Well it say: "If some event prevents a character from praying at the proper time, she must do so as soon as possible. If the character does not stop to pray for spells at the first opportunity, she must wait until the next day to prepare spells."
Generally it is scheduled at very clear moments of the day: sunrise, sunset, midday. Midnight is the most difficult to discern in a pseudo medieval/renaissance setting with unreliable clocks.
But if you are used to wake at a specific time, after a few years it become automatic unless you are extremely tired.
| UnArcaneElection |
UnArcaneElection wrote:I don't know of any other way to get fast off-time preparation except for the Arcanist Exploit Quick StudyOther options include the Brilliant Spell Preparation feat, a one-level dip in pact wizard, the Rapid Preparation archmage mythic path ability, or a scroll of psychic asylum.
Pact Wizard implies that abilities specifically affect Wizard spells, although the failure of the Effortless Magic text 2nd sentence to repeat this specification in the 1st sentence leaves a crack in the door for the broader interpretation.
| Avoron |
Pact Wizard implies that abilities specifically affect Wizard spells, although the failure of the Effortless Magic text 2nd sentence to repeat this specification in the 1st sentence leaves a crack in the door for the broader interpretation.
The ability doesn't specify, and this FAQ gives us a pretty clear ruling to fall back on:
General rule: If a class ability modifies your spellcasting, it applies to your spells from all classes, not just spells from the class that grants the ability. (The exception is if the class ability specifically says it only applies to spells from that class.)
Diego Rossi
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UnArcaneElection wrote:Pact Wizard implies that abilities specifically affect Wizard spells, although the failure of the Effortless Magic text 2nd sentence to repeat this specification in the 1st sentence leaves a crack in the door for the broader interpretation.The ability doesn't specify, and this FAQ gives us a pretty clear ruling to fall back on:
FAQ wrote:General rule: If a class ability modifies your spellcasting, it applies to your spells from all classes, not just spells from the class that grants the ability. (The exception is if the class ability specifically says it only applies to spells from that class.)
Effortless Magic (Ex) : Although a pact wizard still uses a spellbook to prepare his wizard spells, his close ties with his otherworldly patron allow him to do so nearly effortlessly. A pact wizard can prepare all of his spells in only 15 minutes, and his minimum preparation time is only 1 minute.
This alters the wizard’s spellcasting.
This, very specifically, alter Wizard spellcasting. I will not allow to apply it to other classes as it don't alter spellcasting.
Compare it with the bloodline arcana that gave origin to that FAQ:
Bloodline Arcana: Whenever you cast a spell with an energy descriptor that matches your draconic bloodline's energy type, that spell deals +1 point of damage per die rolled.
It affect spells, not the spells of a specific class. Effortless Magic instead specify the class affected.
| Andy Brown |
Divine casters wrote:Spell Selection and Preparation: A divine spellcaster selects and prepares spells ahead of time through prayer and meditation at a particular time of day. The time required to prepare spells is the same as it is for a wizard (1 hour), as is the requirement for a relatively peaceful environment. When preparing spells for the day, a cleric can leave some of her spell slots open. Later during that day, she can repeat the preparation process as often as she likes. During these extra sessions of preparation, she can fill these unused spell slots. She cannot, however, abandon a previously prepared spell to replace it with another one or fill a slot that is empty because she has cast a spell in the meantime. Like the first session of the day, this preparation takes at least 15 minutes, and it takes longer if she prepares more than one-quarter of his spells.The time requirement for the initial preparation for divine casters has no provision for spending less time. I don't think that you can shorten it.
What about this bit:
Like the first session of the day, this preparation takes at least 15 minutes, and it takes longer if she prepares more than one-quarter of his spells.
To me that says that you use a shorter period, just like a wizard.