| blahpers |
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While this spell is in effect, one of your natural attacks or unarmed strikes deals an additional 1d6 points of damage, and each creature hit with that natural weapon or unarmed strike must succeed at a Reflex save or be entangled for the duration of the spell; on a successful Reflex save, the creature is immune to the entangled effect for 1 round.
Just one. If you have some way to hit with the same tentacle multiple times, though, that'd be pretty neat.
| Lady-J |
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It got nerfed in ultimate wilderness; it used to be all your natural attacks.
BTW Lady-J, do you know if feral combat training gives you a full attack by BAB, plus 1 or more based on your monk level, or just the one natural attack, plus 1 or more based on your monk level?
with out the monk level you just make one attack with the natural attack like normal natural weapon rules you can just use feats that have improved unarmed strike as a prereq with that natural attack, with the monk level you can forgo your other natural attacks to flurry with one natural weapon and get attacks based on bab/flurry progression
example fighter 10 monk 10 would get 6 attacks with their flurry, a monk 20 would get 7 attacks with the flurry monk 5 fighter 15 would get 5 attacks with the flurry, unchained monk changes things a little as they only get one extra attack on a flurry with a 2nd extra one at 11th level. all these assume no spending ki on an extra attack and no haste buff