How much XP for this encounter?


Advice


I had a non-standard encounter in my game and I'm trying to figure out what an appropriate amount of XP to award is. The encounter consisted of 7 orcs who were level 6 slayers and a level 20 human monk. The 6 PCs are level 14.

The human monk had infiltrated the orcs and acted as their squad leader. When the PCs encountered the group he had information for them but couldn't break his cover. So he fought the PCs until they killed the rest of the orcs, then stopped and revealed himself to them. Aside from making his attacks non-lethal, he went all-out against them.

So the PCs get 1600*7=11,200xp from the orcs and some amount for surviving against the monk. What would be a fair amount of additional xp to award for the encounter?


maybe half normal exp so 102,400 divided among your pcs

Shadow Lodge

Well, assuming NPC wealth guidelines the orcs where each CR 5 and the monk was CR 19. With a glance at the table that means the group of orcs was CR 10.

If you treat it as two encounters they get the following experience values(each).

Orcs
Four PCs: 3,200
Five PCs: 2,400
Six+ PCs: 1,600

Monk
Four PCs: 68,300
Five PCs: 51,200
Six+ PCs: 34,100

They encountered and survived the monk, so they get full experience for the monk.


Dragonborn3 wrote:

Well, assuming NPC wealth guidelines the orcs where each CR 5 and the monk was CR 19. With a glance at the table that means the group of orcs was CR 10.

If you treat it as two encounters they get the following experience values(each).

Orcs
Four PCs: 3,200
Five PCs: 2,400
Six+ PCs: 1,600

Monk
Four PCs: 68,300
Five PCs: 51,200
Six+ PCs: 34,100

The encountered and survived the monk, so they get full experience for the encounter.

the monk wasn't actively trying to kill them tho and thus should only be about half exp

Shadow Lodge

That doesn't matter as far as XP is concerned. If the monk had managed to knock them out you can believe at least one orc would've/should've gone for a coup de grace.


Dragonborn3 wrote:
That doesn't matter as far as XP is concerned. If the monk had managed to knock them out you can believe at least one orc would've/should've gone for a coup de grace.

not while their allies are still up and kicking would be suicide for the orc to do so

Shadow Lodge

Not really. 6 Slayers and a Monk tends to outnumber a 'standard' party of four.


Lady-J wrote:
Dragonborn3 wrote:

Well, assuming NPC wealth guidelines the orcs where each CR 5 and the monk was CR 19. With a glance at the table that means the group of orcs was CR 10.

If you treat it as two encounters they get the following experience values(each).

Orcs
Four PCs: 3,200
Five PCs: 2,400
Six+ PCs: 1,600

Monk
Four PCs: 68,300
Five PCs: 51,200
Six+ PCs: 34,100

The encountered and survived the monk, so they get full experience for the encounter.

the monk wasn't actively trying to kill them tho and thus should only be about half exp

Just because he wasn't trying to kill them doesn't make the encounter any easier. A monk can choose to do lethal or non-lethal freely with no penalties. The OP even said that outside of that, the monk went all out. It was surely a tough encounter. The only thing that made it "easier" was that they didn't actually have to take down a CR 19 creature to win.


Dragonborn3 wrote:
Not really. 6 Slayers and a Monk tends to outnumber a 'standard' party of four.

he never said how many were in the party and a coup de gra provokes an aoo from all near by allies which would most likely one shot an orc


Link2000 wrote:
Lady-J wrote:
Dragonborn3 wrote:

Well, assuming NPC wealth guidelines the orcs where each CR 5 and the monk was CR 19. With a glance at the table that means the group of orcs was CR 10.

If you treat it as two encounters they get the following experience values(each).

Orcs
Four PCs: 3,200
Five PCs: 2,400
Six+ PCs: 1,600

Monk
Four PCs: 68,300
Five PCs: 51,200
Six+ PCs: 34,100

The encountered and survived the monk, so they get full experience for the encounter.

the monk wasn't actively trying to kill them tho and thus should only be about half exp
Just because he wasn't trying to kill them doesn't make the encounter any easier. A monk can choose to do lethal or non-lethal freely with no penalties. The OP even said that outside of that, the monk went all out. It was surely a tough encounter. The only thing that made it "easier" was that they didn't actually have to take down a CR 19 creature to win.

doesn't mean they should get full exp for it running away from a cr 19 creature or diplomasizing a cr 32 creature is just as much "surviving" and in both situations a party shouldn't get any were near full exp for that encounter


Full exp. The monk surrendered after the orcs died. It's irrelevant that he wasn't trying his hardest to kill the PCs.


*Thelith wrote:
Full exp. The monk surrendered after the orcs died. It's irrelevant that he wasn't trying his hardest to kill the PCs.

he never said the monk surrendered just that re revealed his true self to them after all the orcs were dead doesn't sound like a surrender to me


There were 6 PCs. The other orcs didn't have an opportunity to coup de grace the downed party member since they were primarily ranged attackers and didn't get close enough.

I don't feel full xp is appropriate since the Monk, while going pretty all-out at the beginning, effectively attempted to parlay once the other orcs were dead. I'm leaning toward half xp as was suggested. Thanks all your input.

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