
Xexyz |

I had a non-standard encounter in my game and I'm trying to figure out what an appropriate amount of XP to award is. The encounter consisted of 7 orcs who were level 6 slayers and a level 20 human monk. The 6 PCs are level 14.
The human monk had infiltrated the orcs and acted as their squad leader. When the PCs encountered the group he had information for them but couldn't break his cover. So he fought the PCs until they killed the rest of the orcs, then stopped and revealed himself to them. Aside from making his attacks non-lethal, he went all-out against them.
So the PCs get 1600*7=11,200xp from the orcs and some amount for surviving against the monk. What would be a fair amount of additional xp to award for the encounter?

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Well, assuming NPC wealth guidelines the orcs where each CR 5 and the monk was CR 19. With a glance at the table that means the group of orcs was CR 10.
If you treat it as two encounters they get the following experience values(each).
Orcs
Four PCs: 3,200
Five PCs: 2,400
Six+ PCs: 1,600
Monk
Four PCs: 68,300
Five PCs: 51,200
Six+ PCs: 34,100
They encountered and survived the monk, so they get full experience for the monk.

Lady-J |
Well, assuming NPC wealth guidelines the orcs where each CR 5 and the monk was CR 19. With a glance at the table that means the group of orcs was CR 10.
If you treat it as two encounters they get the following experience values(each).
Orcs
Four PCs: 3,200
Five PCs: 2,400
Six+ PCs: 1,600Monk
Four PCs: 68,300
Five PCs: 51,200
Six+ PCs: 34,100The encountered and survived the monk, so they get full experience for the encounter.
the monk wasn't actively trying to kill them tho and thus should only be about half exp

Link2000 |

Dragonborn3 wrote:the monk wasn't actively trying to kill them tho and thus should only be about half expWell, assuming NPC wealth guidelines the orcs where each CR 5 and the monk was CR 19. With a glance at the table that means the group of orcs was CR 10.
If you treat it as two encounters they get the following experience values(each).
Orcs
Four PCs: 3,200
Five PCs: 2,400
Six+ PCs: 1,600Monk
Four PCs: 68,300
Five PCs: 51,200
Six+ PCs: 34,100The encountered and survived the monk, so they get full experience for the encounter.
Just because he wasn't trying to kill them doesn't make the encounter any easier. A monk can choose to do lethal or non-lethal freely with no penalties. The OP even said that outside of that, the monk went all out. It was surely a tough encounter. The only thing that made it "easier" was that they didn't actually have to take down a CR 19 creature to win.

Lady-J |
Lady-J wrote:Just because he wasn't trying to kill them doesn't make the encounter any easier. A monk can choose to do lethal or non-lethal freely with no penalties. The OP even said that outside of that, the monk went all out. It was surely a tough encounter. The only thing that made it "easier" was that they didn't actually have to take down a CR 19 creature to win.Dragonborn3 wrote:the monk wasn't actively trying to kill them tho and thus should only be about half expWell, assuming NPC wealth guidelines the orcs where each CR 5 and the monk was CR 19. With a glance at the table that means the group of orcs was CR 10.
If you treat it as two encounters they get the following experience values(each).
Orcs
Four PCs: 3,200
Five PCs: 2,400
Six+ PCs: 1,600Monk
Four PCs: 68,300
Five PCs: 51,200
Six+ PCs: 34,100The encountered and survived the monk, so they get full experience for the encounter.
doesn't mean they should get full exp for it running away from a cr 19 creature or diplomasizing a cr 32 creature is just as much "surviving" and in both situations a party shouldn't get any were near full exp for that encounter

Xexyz |

There were 6 PCs. The other orcs didn't have an opportunity to coup de grace the downed party member since they were primarily ranged attackers and didn't get close enough.
I don't feel full xp is appropriate since the Monk, while going pretty all-out at the beginning, effectively attempted to parlay once the other orcs were dead. I'm leaning toward half xp as was suggested. Thanks all your input.