| Crexis |
My question is what bombs you would recommend I get. I'm level 9 currently and the bombs I have are:
Tanglefoot Bomb
Confusion Bomb
Blinding Bomb - Can blind them for 10 rounds with a failed save
Force Bomb - My 1 bomb that isn't fire based, in case they are fire resistant
I plan on taking Curse Bomb at level 13. I'm taking greater cognatogen at level 12.
I had stink bomb, but my precise bombs didn't work with this bomb so my front liners couldn't get to the enemy when I used this.
I was looking at taking inferno bomb. A lot of damage but again my martials wouldn't be able to go up to the enemy. And I believe when I initiate combat, I would want to put on status effects like curse or blind first. I'm better at status effects then I am damage.
What are the best ways for me to use eternal potion?
Anyone recommend any other discoveries to take?
| Crexis |
Yes I have fast bombs already, got them as soon as I hit level 8.
Dispelling bombs I'm on the fence about, as we have a barbarian with spell sunder to dispel magic and a witch who also has dispel magic.
And I believe I can only dispel magic on the target of the bomb, not anyone in the splash radius - and that bomb will deal no dmg.
| avr |
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Yes, if there's two in the party already who have dispels available it's not important.
6d6 fire/round, save half is unimpressive by 10th level and it doesn't get better. You might take something else for convenience - breath weapon bomb for if you get caught in melee, or rocket bomb if long range is an issue - or you might take something non-bomb related. Spontaneous healing is nice to have.
| Bob Bob Bob |
What potions can I use to make them permanent via eternal potion. What are some of the ones which rank highest for this ability? These work with all extracts?
Do you want the GM to throw heavy things at you? Greater Invisibility (off of the Summoner list). Actually, by the level you can make it permanent it's probably not a big deal. You should figure out what your GM's policy on spells appearing on multiple lists is. Rangers get Fickle Winds at SL 3 (potionable) and who wouldn't enjoy immunity to ranged weapons? Acute Senses would give you up to +30 on perception checks. Basically, the best lists to search are the 4 level casters (as 3rd level is their second highest) and the 6 level casters. There's lots of classics on the Wizard/Cleric lists though. Displacement, Haste, Heroism (though Good Hope is better once you can permanent), Magic Vestment, Greater Magic Weapon, Shield of Faith, Resist Energy, it just depends on what you want your permanent buff to be.
It has no effect on extracts (that I'm aware of). I can't say there's nothing (new stuff is published all the time) but I haven't seen anything. Extracts are like potions. They are not actually potions.