Making sure I have the brawler bases covered


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Just started a new campaign. We're a three-person party (Rogue, Arcanist, and my brawler). My brawler has the wild child archetype. His buddy is a bear named Walter.

I think my brawler is going to be primarily a grappler, subbing in useful combat feats on an ad-hoc basis with Martial Flexibility.

So far at 2nd level, my feats are Dirty Fighting and Improved Grapple. At the next couple levels, I'm thinking Dodge (level 3) and Stunning First (level 5) to round out the prereqs for other useful combat feats. Any thoughts here?

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What's your stat array (is it set yet)? A few cool style feats have Wis 13 prereqs.

Also, when I level up my brawler I'm going to burn a couple skill points qualifying for Ghostslayer and Rat Catcher.


Careful about a dedicated grappler in a three person party. The style sort of leads to concentrating on a single foe at a time, which can be a problem if there are multiple opponents assaulting the others.

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