| kuey |
A discussion came up at my table on whether activating air's leap takes a standard action or not. It does state that kineticists' powers "take a standard action to use unless otherwise noted". However, I've always treated it as being part of other actions based on the wording of the description of the power as there does not seem to be any actual action being taken. Both jumping and accepting burns are part of actions, rather than actions in themselves. Just want to make sure I've been using it correctly.
Air's Leap:
You are always considered to have a running start when jumping. You add your kineticist level as a bonus on all Acrobatics checks to jump, you jump twice as far or high as the results of your check indicate, and you can accept 1 point of burn when jumping to double the distance you jump again (to a total of four times as far).