Advanced Weapon Training and Weapon Master fighters (again)


Rules Questions

Shadow Lodge

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Advanced Weapon Training (Combat) wrote:

You are specially trained to use your weapon skills in new ways.

Prerequisite(s): Fighter level 5th, weapon training class feature.

Benefit(s): Select one advanced weapon training option, applying it to one fighter weapon group you have already selected with the weapon training class feature.

Special: This feat can be taken more than once, but at most once per 5 fighter levels.

Special: Fighters that have the weapon master archetype can select this feat beginning at 4th level. The benefits of a weapon master’s advanced weapon training options apply only to his selected weapon rather than all weapons in the same fighter weapon group, and he can’t select the weapon specialist advanced weapon training option. A weapon master can select this feat as a bonus feat; if he does so, it doesn’t count for the purpose of the requirement that it can be taken at most once per 5 fighter levels.

If I have all that straight, a Weapon Master build can run like this:

01 F(WM)1: [FEAT(c)], FEAT(g), FEAT(h)
02 F(WM)2: [FEAT(c)]
03 F(WM)3: [Weapon Mastery+1], FEAT(g)
04 F(WM)4: [FEAT(c):Advanced Weapon Training(x)]
05 F(WM)5: [Reliable Strike], Feat(g):Advanced Weapon Training(y)
06 F(WM)6: [FEAT(c):Advanced Weapon Training(z)]
07 F(WM)7: [Weapon Mastery+1], FEAT(g)
08 F(WM)8: [FEAT(c):Advanced Weapon Training(n)]

...taking AWT in every bonus feat slot as well one general slot at 5th (with the next general slot kosher for AWT at 11th), correct?


So long as he is using his bonus feats every other level to take it the the only restriction is his normal feats are limited by level.

So yes correct.

Grand Lodge

you can add the retrain ability of the fighter:
at level 4 (not usefull here) and level 8 you can replace a bonus feat by another one that you now fulfill the requirements.
so you could replace bonus feat of fighter 1, 2 or 4 by an other AWT

if you take a dip in a class that counts as fighter for prerequisites, you could use the retrain from fighter level 4


Vrischika111 wrote:

you can add the retrain ability of the fighter:

at level 4 (not usefull here) and level 8 you can replace a bonus feat by another one that you now fulfill the requirements.
so you could replace bonus feat of fighter 1, 2 or 4 by an other AWT

if you take a dip in a class that counts as fighter for prerequisites, you could use the retrain from fighter level 4

Why do you think you need a dip into another class? That's completely unnecessary.

At 4th level, the Weapon Master qualifies for the Advanced Weapon Training feat, so you could swap the 2nd-level bonus feat for that as of 4th level, as long as the 2nd-level feat wasn't a prerequisite for something. At 8th level, you could do the same with the 1st-level feat if you wanted to. Neither of these retraining options would cost anything, because they're built into the class.

Sir Thugsalot wrote:

If I have all that straight, a Weapon Master build can run like this:

01 F(WM)1: [FEAT(c)], FEAT(g), FEAT(h)
02 F(WM)2: [FEAT(c)]
03 F(WM)3: [Weapon Mastery+1], FEAT(g)
04 F(WM)4: [FEAT(c):Advanced Weapon Training(x)]
05 F(WM)5: [Reliable Strike], Feat(g):Advanced Weapon Training(y)
06 F(WM)6: [FEAT(c):Advanced Weapon Training(z)]
07 F(WM)7: [Weapon Mastery+2], FEAT(g)
08 F(WM)8: [FEAT(c):Advanced Weapon Training(n)]

...taking AWT in every bonus feat slot as well one general slot at 5th (with the next general slot kosher for AWT at 11th), correct?

Followed by 15th, because you have three sets of 5 fighter levels. Your level 19 feat you could retrain once you hit 20th. This retraining would cost 1,000 GP (10 * Lv 20 * 5 days for a feat).

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