Unhitching Horses from Wagon / Cart / Carriage - What Action?


Rules Questions


Looked under the Handle Animal skill and didn't see much there, so I'm hoping someone can clear this up for me... what kind of Action is it to unhitch one (or ideally, two) horses from something they're pulling such as a carriage, wagon, or cart?

Additionally, are there any ways to do it faster than whatever the usual pace for it might be?


From a POV of "this just happened, I need to rule at the table", I'd say a minute per animal, or maybe per pair, depending on how they're hitched.

If they want to do it faster, a Handle Animal or appropriate Profession check, or maybe Sleight of Hands. For every 5 they beat a reasonable DC, it speeds them up by a round. Maximum benefit of cutting the overall time in half.


Like, doing it properly, or, like, doing it dramatically "I just jumped on this horse, lets ride off on it leaving the Duke's carriage to careen off the cliff" like?

If the former,Feauce's idea seems fine. If the latter, BREAK IT. Pick a part joing horse to wagon, assign hp and hardness, use an attack action and roll damage. Repeat until broken or destroyed.


I'd give it a standard action, as many as necessary to unhitch the number of horses. Also leaving the person open to AoO's. Feauce's idea is a good one, too.


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Pathfinder Maps Subscriber

If you want to properly remove all of a horse's tack, treat it as removing armor or barding. I would bump the time up one category for each size larger the animal is from large.


I agree with the minute per animal, but for some action drama, I would treat it as a sunder attempt on the attached harness. So like just cut the rope (and don't roll a 1 or you hit the horse hehe)

Grand Lodge

I'd treat it as disabling a simple device except anyone could do it without tools. It would be a DC 10 check as a full-round action per animal.


thelemonache wrote:
I agree with the minute per animal, but for some action drama, I would treat it as a sunder attempt on the attached harness. So like just cut the rope (and don't roll a 1 or you hit the horse hehe)

The estimate of a minute was based on trying to undo the animals from the vehicle in a quick, but non-destructive way, not just cutting the straps. That method would simply take however many sunder actions it would take to cut the restraints (two per animal). That would be a good time to have an adamantine dagger or handaxe.


...I'm amused to see how much variance in answers there is. I had honestly assumed there was a standard rule for this.

Insofar as PFS is concerned, it sounds like "adamantine slashing" might be the 'answer!'

Thank you for your thoughts, everyone!


RickDias wrote:

...I'm amused to see how much variance in answers there is. I had honestly assumed there was a standard rule for this.

Insofar as PFS is concerned, it sounds like "adamantine slashing" might be the 'answer!'

Thank you for your thoughts, everyone!

Glad to be of at least some help, even though I wasn't able to find any book source with rules for that precise scenario. A lot of the vehicle rules are in Ultimate Combat, and as SlimGauge suggested there's rules for how long armor takes to don and remove. Light barding would be the next best thing to a vehicle harness. That's as close to an official answer as is likely to exist on the topic.

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