Can the Eidolon (Unchained)'s Reach (Ex) evolution be applied to Weapon attacks?


Rules Questions

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1 person marked this as FAQ candidate.

If an Eidolon (Unchained) have the Reach (Ex) evolution, can the reach be applied to one weapon* attack?

*Weapon here means a sword, spear or other actual weapon. Not natural attacks.

Pathfinder Unchained wrote:
Reach (Ex): One of the eidolon’s attacks is capable of striking foes at a distance. Select one attack. The eidolon’s reach with that attack increases by 5 feet.


Obvious intent is no.


RAW does not specify Natural/Manufactured.


I wouldn't allow it.
A weapon is not one of the eidolon's attacks.


dragonhunterq wrote:

I wouldn't allow it.

A weapon is not one of the eidolon's attacks.

Are you implying an eidolon cannot attack with a weapon?

Because if he's holding a sword, hitting you with it is most certainly one of his available attacks.


I'm not implying any such thing. Context is everything.

A fighter can attack with a sword, but if someone asks, I don't consider that one of the fighters attacks - not in this context anyway.


Pathfinder Starfinder Society Subscriber

It is weird enough that an eidolon with bite and gore attacks and the Reach evolution with one of them can make one of the attacks with reach but not the other even though both attacks are being made from the eidolon's head.

But it is even tougher to picture an eidolon having reach while wielding one weapon but not while wielding a slightly different weapon of about the same size.


dragonhunterq wrote:

I'm not implying any such thing. Context is everything.

A fighter can attack with a sword, but if someone asks, I don't consider that one of the fighters attacks - not in this context anyway.

A sword is not one of the eidolon's natural attacks, but the evolution does not specify that it is restricted to natural attacks.


You do not have a "Sword Attack" You have a sword, and you can MAKE an attack with it, an action. You do have claw attacks (If you do).


Secane wrote:

If an Eidolon (Unchained) have the Reach (Ex) evolution, can the reach be applied to one weapon* attack?

*Weapon here means a sword, spear or other actual weapon. Not natural attacks.

Pathfinder Unchained wrote:
Reach (Ex): One of the eidolon’s attacks is capable of striking foes at a distance. Select one attack. The eidolon’s reach with that attack increases by 5 feet.

Okay, so you get one attack that's at an increased reach. The other attacks you make are at the lower reach.

So, if you get two attacks with a sword, you get one at a longer reach, and the other is at the shorter range, so you have to get closer to use it.

Makes sense.


Darksol the Painbringer wrote:
Secane wrote:

If an Eidolon (Unchained) have the Reach (Ex) evolution, can the reach be applied to one weapon* attack?

*Weapon here means a sword, spear or other actual weapon. Not natural attacks.

Pathfinder Unchained wrote:
Reach (Ex): One of the eidolon’s attacks is capable of striking foes at a distance. Select one attack. The eidolon’s reach with that attack increases by 5 feet.

Okay, so you get one attack that's at an increased reach. The other attacks you make are at the lower reach.

So, if you get two attacks with a sword, you get one at a longer reach, and the other is at the shorter range, so you have to get closer to use it.

Makes sense.

Nope.

For the same reason that an eidolon with only a 1-2 natural attack(s), Haste, reach, and multiattack can make up to three attack rolls using that natural weapon with reach.

You are attempting to conflate attack(noun) with attack(verb) when the expanded description in the FAQ makes clear it is a specific physical attack that is modified, not an action that can be applied to any physical attack.

The attack is the (usually) physical weapon you are attempting to strike your opponent with. Your attack roll(s) are the attempt(s) to successfully use that weapon.


If a monster has a reach of 10 feet with his claws and those claws wield a weapon I dont see why the weapon doesn't also go out 10 feet. It's not like his reach becomes shorter because it holds a weapon.

edit: I don't see it so much as the evolution applying to the weapon, but that the evolution gave the claw more reach, and that claw is wielding weapon.


Volkard Abendroth wrote:
Darksol the Painbringer wrote:
Secane wrote:

If an Eidolon (Unchained) have the Reach (Ex) evolution, can the reach be applied to one weapon* attack?

*Weapon here means a sword, spear or other actual weapon. Not natural attacks.

Pathfinder Unchained wrote:
Reach (Ex): One of the eidolon’s attacks is capable of striking foes at a distance. Select one attack. The eidolon’s reach with that attack increases by 5 feet.

Okay, so you get one attack that's at an increased reach. The other attacks you make are at the lower reach.

So, if you get two attacks with a sword, you get one at a longer reach, and the other is at the shorter range, so you have to get closer to use it.

Makes sense.

Nope.

For the same reason that an eidolon with only a 1-2 natural attack(s), Haste, reach, and multiattack can make up to three attack rolls using that natural weapon with reach.

You are attempting to conflate attack(noun) with attack(verb) when the expanded description in the FAQ makes clear it is a specific physical attack that is modified, not an action that can be applied to any physical attack.

The attack is the (usually) physical weapon you are attempting to strike your opponent with. Your attack roll(s) are the attempt(s) to successfully use that weapon.

I'd still rule that those extra attacks would follow the same rules as I stated with the sword.

Natural Weapons (and by relation, the Reach property) weren't written to assume the eventual application of multiple attacks. Expecting it to apply to all attacks you make with that intent in mind creates a conclusion highly unlikely to happen.


Darksol the Painbringer wrote:
Volkard Abendroth wrote:
Darksol the Painbringer wrote:
Secane wrote:

If an Eidolon (Unchained) have the Reach (Ex) evolution, can the reach be applied to one weapon* attack?

*Weapon here means a sword, spear or other actual weapon. Not natural attacks.

Pathfinder Unchained wrote:
Reach (Ex): One of the eidolon’s attacks is capable of striking foes at a distance. Select one attack. The eidolon’s reach with that attack increases by 5 feet.

Okay, so you get one attack that's at an increased reach. The other attacks you make are at the lower reach.

So, if you get two attacks with a sword, you get one at a longer reach, and the other is at the shorter range, so you have to get closer to use it.

Makes sense.

Nope.

For the same reason that an eidolon with only a 1-2 natural attack(s), Haste, reach, and multiattack can make up to three attack rolls using that natural weapon with reach.

You are attempting to conflate attack(noun) with attack(verb) when the expanded description in the FAQ makes clear it is a specific physical attack that is modified, not an action that can be applied to any physical attack.

The attack is the (usually) physical weapon you are attempting to strike your opponent with. Your attack roll(s) are the attempt(s) to successfully use that weapon.

I'd still rule that those extra attacks would follow the same rules as I stated with the sword.

Natural Weapons (and by relation, the Reach property) weren't written to assume the eventual application of multiple attacks. Expecting it to apply to all attacks you make with that intent in mind creates a conclusion highly unlikely to happen.

FAQ wrote:

Summoner: If I choose the reach evolution for my eidolon, how many of its attacks gains increased reach?

The ability description says "pick one attack," not "pick one attack type." So if your eidolon has two claws and you pick "claw" for the reach evolution, only one claw gets increased reach. (The reach evolution is intended to let you emulate having a dragon-eidolon, as a dragon's bite attack has greater reach than its claws.)

It is the attack form that gets the extra reach, not a single attack roll.

In the case of an eidolon with only 1 or 2 natural attacks, an iterative attack using an attack form of the eidolons choice is granted each round once Multiattack comes online. Even without Multiattack, Haste allows for a second attack of one attack (specific claw, bite, sting, etc.) of the eidolons choosing each round. This is more likely than not going to be the attack with reach (simply because most are going to be giving reach to the eidolon's most effect attack).

Applying reach to a two-handed weapon is one of the more efficient uses of the evolution. Another efficient usage is on a serpentine eidolon focused on grappling, using an improved bite with both reach and grab. The eidolon is able to make 2-3 bite attempts/round, at reach, to establish the initial grab.


Fair enough on the extra attacks, but the FAQ also basically says using it for manufactured weapons is unintended.


I'm in the weapons-are-not-attacks camp. The evolution is talking about "attack" as a noun, as in a natural attack. A manufactured weapon can make an "attack", but that would be "attack" as a verb. It's a different meaning of the word.

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