Masterwork component purchasing


Rules Questions


Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

Hi,

If I make a weapon or armor, can I purchase the masterwork component separately so I don't have to craft it?


Not through mundane means, but you could pay to have the masterwork transformation spell cast, standard rate would be 360gp for that service.


Pathfinder Maps Subscriber

A weapon is made masterwork during the crafting process. The only exception to this that I know of is the Masterwork Transformation spell.


Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

What I mean is can I purchase a masterwork component and craft a weapon normally around it?
I don't want to upgrade an existing weapon.


Absolutely not.


Recheckimg the craft skill I'm not so sure, could you hand a basicly work in progress off to another crafter to finish it up? I'm not sure the rules are explicit.


Pathfinder Maps Subscriber
Temennigru wrote:
What I mean is can I purchase a masterwork component and craft a weapon normally around it? I don't want to upgrade an existing weapon.

From the Craft skill

1. Find the item's price in silver pieces (1 gp = 10 sp).
2. Find the item's DC from Table: Craft Skills.
3. Pay 1/3 of the item's price for the raw material cost.
4. Make an appropriate Craft check representing one week's worth of work.

Either you include the masterwork cost in step 1 and get a masterwork item at the end, or you do not and the result will not be masterwork. This so-called "masterwork component" that you're talking about is not a physical component, but high quality materials and supplies consumed in the crafting process.


Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber
SlimGauge wrote:
Temennigru wrote:
What I mean is can I purchase a masterwork component and craft a weapon normally around it? I don't want to upgrade an existing weapon.

From the Craft skill

1. Find the item's price in silver pieces (1 gp = 10 sp).
2. Find the item's DC from Table: Craft Skills.
3. Pay 1/3 of the item's price for the raw material cost.
4. Make an appropriate Craft check representing one week's worth of work.

Either you include the masterwork cost in step 1 and get a masterwork item at the end, or you do not and the result will not be masterwork. This so-called "masterwork component" that you're talking about is not a physical component, but high quality materials and supplies consumed in the crafting process.

You failed to include masterwork crafting rules

You can make a masterwork item: a weapon, suit of armor, shield, or tool that conveys a bonus on its use through its exceptional craftsmanship. To create a masterwork item, you create the masterwork component as if it were a separate item in addition to the standard item. The masterwork component has its own price (300 gp for a weapon or 150 gp for a suit of armor or a shield, see Equipment for the price of other masterwork tools) and a Craft DC of 20. Once both the standard component and the masterwork component are completed, the masterwork item is finished. The cost you pay for the masterwork component is one-third of the given amount, just as it is for the cost in raw materials.


Pathfinder Maps Subscriber
Masterwork Crafing Rules wrote:
as if it were a separate item

.

I stand by my statements. This masterwork component is NOT actually a separate physical item. It is created AS IF it was. That is an accounting fiction to make the math work.


Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber
SlimGauge wrote:
Masterwork Crafing Rules wrote:
as if it were a separate item

.

I stand by my statements. This masterwork component is NOT actually a separate physical item. It is created AS IF it was. That is an accounting fiction to make the math work.

If that were true, it would be crafted as a single item, with an increased DC.

I'm not looking for a discussion. I've already discussed this elsewhere. I'm looking for an official answer.


Pathfinder Maps Subscriber
Temennigru wrote:
I've already discussed this elsewhere.

Link please ? I'd like to read it.

Quote:
I'm looking for an official answer.

Good luck.


Temennigru wrote:
SlimGauge wrote:
Masterwork Crafing Rules wrote:
as if it were a separate item

.

I stand by my statements. This masterwork component is NOT actually a separate physical item. It is created AS IF it was. That is an accounting fiction to make the math work.

If that were true, it would be crafted as a single item, with an increased DC.

I'm not looking for a discussion. I've already discussed this elsewhere. I'm looking for an official answer.

Sorry, the boards aren't generally a place to get official rulings on things. Player interpretation is as good as it gets, with a few exceptions (mainly FAQs). Even if a developer commented, it would be in an unofficial capacity.

That said, Slim is right. You can't buy the masterwork component separately, although hiring a caster for the Masterwork Transformation spell is almost as good.


Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber
QuidEst wrote:
Temennigru wrote:
SlimGauge wrote:
Masterwork Crafing Rules wrote:
as if it were a separate item

.

I stand by my statements. This masterwork component is NOT actually a separate physical item. It is created AS IF it was. That is an accounting fiction to make the math work.

If that were true, it would be crafted as a single item, with an increased DC.

I'm not looking for a discussion. I've already discussed this elsewhere. I'm looking for an official answer.

Sorry, the boards aren't generally a place to get official rulings on things. Player interpretation is as good as it gets, with a few exceptions (mainly FAQs). Even if a developer commented, it would be in an unofficial capacity.

That said, Slim is right. You can't buy the masterwork component separately, although hiring a caster for the Masterwork Transformation spell is almost as good.

Hiring someone to cast the spell costs 360gp. It completely defeats the purpose of crafting.


Temennigru wrote:
QuidEst wrote:
Temennigru wrote:
SlimGauge wrote:
Masterwork Crafing Rules wrote:
as if it were a separate item

.

I stand by my statements. This masterwork component is NOT actually a separate physical item. It is created AS IF it was. That is an accounting fiction to make the math work.

If that were true, it would be crafted as a single item, with an increased DC.

I'm not looking for a discussion. I've already discussed this elsewhere. I'm looking for an official answer.

Sorry, the boards aren't generally a place to get official rulings on things. Player interpretation is as good as it gets, with a few exceptions (mainly FAQs). Even if a developer commented, it would be in an unofficial capacity.

That said, Slim is right. You can't buy the masterwork component separately, although hiring a caster for the Masterwork Transformation spell is almost as good.

Hiring someone to cast the spell costs 360gp. It completely defeats the purpose of crafting.

Yep. Mundane crafting is very inefficient.


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Temennigru wrote:
SlimGauge wrote:
Masterwork Crafing Rules wrote:
as if it were a separate item

.

I stand by my statements. This masterwork component is NOT actually a separate physical item. It is created AS IF it was. That is an accounting fiction to make the math work.

If that were true, it would be crafted as a single item, with an increased DC.

This would follow without the aforementioned rule regarding crafting the masterwork portion "as if it were a separate item". But since the rule is there, your statement does not follow--the statement exists specifically to state two points--

1. that you craft the masterwork portion of the process separately, as if it were a separate item, and
2. that it is not, in fact, a separate item.

TL;DR: You don't just duct tape a hunk of masterworkium to your longsword to make it swing better.


Would it be valid to work on a sword for a while, get it to the point where it could be finished off as a normal weapon, and then hand it off to another to tweak and improve it so the final result is masterwork?

Sovereign Court

In curse of the crimson throne AP, in the first book you get an object that specifically states that it can be used as the masterwork component in creating a specific object. This does imply that you can have a separate masterwork object to craft around.


Which would still require the proper crafting rolls. It's not an add on.


Ellias Aubec wrote:
In curse of the crimson throne AP, in the first book you get an object that specifically states that it can be used as the masterwork component in creating a specific object. This does imply that you can have a separate masterwork object to craft around.

To be specific, it is a broken knife blade than can be used to make a masterwork dagger. It is more fixing the dagger than creating a new one.


Temennigru wrote:
QuidEst wrote:

Sorry, the boards aren't generally a place to get official rulings on things. Player interpretation is as good as it gets, with a few exceptions (mainly FAQs). Even if a developer commented, it would be in an unofficial capacity.

That said, Slim is right. You can't buy the masterwork component separately, although hiring a caster for the Masterwork Transformation spell is almost as good.

Hiring someone to cast the spell costs 360gp. It completely defeats the purpose of crafting.

Actually, the cost is 60 gp (for the spell), and providing the value in gold (weapon=300 gp) for making it masterwork.

It is more expensive, but it only takes 1 hour to complete. Compare that to the time needed for mundane crafting. Saving that much time means you have you MW item today, not three weeks from today.

/cevah

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