Malik Gyan Daumantas
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This was gonna be another post wondering why sacred fist feels weaker then the regular warpriest, but after actually writing it down. I realized that sacred fist more or less trades offence for defense.
Their will saved are naturally gonna be high due being wisdom focused, blessed/miraculous fortitude pretty much lets them shrug off most fort saves and they can heal themselves easily mid fight, meaning the only way you can actually kill a sacred fist, is the old fashioned way, I.E wittleing them down to no hp. as a fight with a optimized sacred fist would basically be a battle of attrition.
And I kinda wanna maximize on that strength.
I already know some of the best ones to get are things like
Ki Channel, Guided Hand, Quicken Blessing and either toughness or Fast Learner. Any other suggestions?
| SorrySleeping |
Inquisitor can get Wisdom to initiative at 2nd level, along with adding Wisdom to Knowledge skills when rolling to learn about creatures, to add to the above. If you take some archetypes, you can add Wisdom to Stealth or Spellcraft (not with crafting sadly).
You can grab Wisdom in the Flesh trait to change one Str or Dex skill work off of Wisdom instead.
| Darksol the Painbringer |
Guided enchantment for your AoMF gives Wisdom to attack and damage.
2 level Inquisitor dip for Conversion inquisition for face skills to be Wisdom based, plus Wisdom to Initiative.
Wisdom in the flesh trait for one physical skill (Acrobatics?) to be Wisdom based.
That's off the top of my head. Posting from phone or I'd find and list more. Maybe later on tonight...
| Darksol the Painbringer |
The inquisition is really only for face skills. Since Warpriests don't get many skills, it's kind of a waste, and therefore optional. The Initiative boost is still pretty useful, though I have no clue what else can replicate it.
Fair enough, try the Guided Hand feat, gives Wisdom to attack rolls. Damage will be kind of weak, so non-damaging or "Bad Touch" effects will be most desirable when going that route.
Malik Gyan Daumantas
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The inquisition is really only for face skills. Since Warpriests don't get many skills, it's kind of a waste, and therefore optional. The Initiative boost is still pretty useful, though I have no clue what else can replicate it.
Fair enough, try the Guided Hand feat, gives Wisdom to attack rolls. Damage will be kind of weak, so non-damaging or "Bad Touch" effects will be most desirable when going that route.
Any spell suggestions?
| Darksol the Painbringer |
Darksol the Painbringer wrote:Any spell suggestions?The inquisition is really only for face skills. Since Warpriests don't get many skills, it's kind of a waste, and therefore optional. The Initiative boost is still pretty useful, though I have no clue what else can replicate it.
Fair enough, try the Guided Hand feat, gives Wisdom to attack rolls. Damage will be kind of weak, so non-damaging or "Bad Touch" effects will be most desirable when going that route.
With Guided Hand, things like the Inflict spell chain and Harm are useful for raw damage. They don't scale too well though (except Harm). Being Evil makes this much more flexible to do. Touch-based debuffs and a focus on Grappling or Dirty Tricks are going to be your forte.
Malik Gyan Daumantas
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Malik Gyan Daumantas wrote:With Guided Hand, things like the Inflict spell chain and Harm are useful for raw damage. They don't scale too well though (except Harm). Being Evil makes this much more flexible to do. Touch-based debuffs and a focus on Grappling or Dirty Tricks are going to be your forte.Darksol the Painbringer wrote:Any spell suggestions?The inquisition is really only for face skills. Since Warpriests don't get many skills, it's kind of a waste, and therefore optional. The Initiative boost is still pretty useful, though I have no clue what else can replicate it.
Fair enough, try the Guided Hand feat, gives Wisdom to attack rolls. Damage will be kind of weak, so non-damaging or "Bad Touch" effects will be most desirable when going that route.
Then thats gonna be a problem
as i hate playing evil characters
| Darksol the Painbringer |
Darksol the Painbringer wrote:Malik Gyan Daumantas wrote:With Guided Hand, things like the Inflict spell chain and Harm are useful for raw damage. They don't scale too well though (except Harm). Being Evil makes this much more flexible to do. Touch-based debuffs and a focus on Grappling or Dirty Tricks are going to be your forte.Darksol the Painbringer wrote:Any spell suggestions?The inquisition is really only for face skills. Since Warpriests don't get many skills, it's kind of a waste, and therefore optional. The Initiative boost is still pretty useful, though I have no clue what else can replicate it.
Fair enough, try the Guided Hand feat, gives Wisdom to attack rolls. Damage will be kind of weak, so non-damaging or "Bad Touch" effects will be most desirable when going that route.
Then thats gonna be a problem
as i hate playing evil characters
Re-reading the spontaneous casting section, neutral Warpriests with neutral deities can choose to spontaneously cast negative energy spells and channelling without being Evil. Still restrictive, but perhaps more to your liking.
Keep in mind I said it gives you much valued flexibility; it is by no means a requirement to cast such spells.