Synthesist Summoner...


Rules Questions


So, I am working on a summoner(synthesist)-paladin hybrid and I have some questions regarding the limbs evolution.

If I take this evolution and wield a greatsword in each set of limbs, I don't automatically gain another attack, correct? I would need two weapon fighting in order to do so, unless I am mistaken.

So, the question is this: What is the penalty for the second attack? Is this a secondary attack at a flat -5, or do I apply the two weapon fighting penalties for a non-light offhand weapon?

Thanks in advance. :)


You would gain the extra attack from your second greatsword without having to spend a feat, but you'd have so many penalties that you'd never hit anything. You can find the table on two-weapon fighting penalties on the PRD. The normal penalties would apply in this case, so you take a -6 penalty to your main attack, and a -10 penalty to your off-hand attack. Taking the two-weapon fighting feat reduces this to -4 on each attack, which is still pretty draconian and there's really no point in using greatsword attacks in this manner.


Looks like I will be better off throwing on a shield or just holding some wands with summoner spells in em...

Thanks for the response, Dasrak!

Liberty's Edge

Pathfinder Lost Omens, Rulebook, Starfinder Roleplaying Game Subscriber

Another thing to consider. The character only ever has one main hand, so double wielding two handed weapons (in any manner) should not be possible, as the off hand can only ever wield a light or one handed weapon.

If it were possible, I would imagine that the penalties to do so would be even more severe, likely having another -2 to wield the off handed weapon because of the size difference.

The Exchange

The synthesist uses the eidolon’s base attack bonus, and gains the eidolon’s armor and natural armor bonuses and modifiers to ability scores.

^^ something to consider with the synthesist multiclassing ^^

Basically, you never gain BAB from multiclassing outside of the synthesist because you have to use the eidolons. so a level or 2 dip wouldnt kill you but im not sure if thats what you had planned

thats what always stopped me from doing it.


just to be clear, there is technically no "extra attack gained" but Dasrak is correct that you would use the two weapon fighting tables. Even if you held three weapons you still follow the normal multi weapon rules with boat loads of negatives. The feats in old school dnd (3rd i think?) was required before you could use the offhand but in pathfinder it's already baked in and the feats generally only reduce penalties until you hit BAB +6, +11, +16, in which case there is a feat for the offhand to take advantage of fully progressing with your attack bonus just like your main hand.

This is one of those example feats:
Multiweapon Fighting (Combat)
This multi-armed creature is skilled at making attacks with multiple weapons.

Prerequisites: Dex 13, three or more hands.
Benefit: Penalties for fighting with multiple weapons are reduced by –2 with the primary hand and by –6 with off hands.

Normal: A creature without this feat takes a –6 penalty on attacks made with its primary hand and a –10 penalty on attacks made with all of its off hands. (It has one primary hand, and all the others are off hands.) See Two-Weapon Fighting.

Special: This feat replaces the Two-Weapon Fighting feat for creatures with more than two arms.


the_hulk wrote:

The synthesist uses the eidolon’s base attack bonus, and gains the eidolon’s armor and natural armor bonuses and modifiers to ability scores.

^^ something to consider with the synthesist multiclassing ^^

Basically, you never gain BAB from multiclassing outside of the synthesist because you have to use the eidolons. so a level or 2 dip wouldnt kill you but im not sure if thats what you had planned

thats what always stopped me from doing it.

FAQ wrote:
When fused, use the eidolon's BAB instead of the summoner's class BAB, and add in BAB from other sources as normal. For example, a fighter 19/summoner 1 normally has a total BAB of +19 (+19 from fighter, +0 from summoner), and when fused with his eidolon this increases to +20 (+19 from fighter, +1 from the 1st-level eidolon).

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