Fly Skill - CRB error / contradiction?


Rules Questions


on p.96 of the CRB, where it gives the description of the Fly skill, it says

"Without making a check, a flying creature can remain flying at the end of its turn so long as it moves a distance greater than half its speed,"

but in the table where it lists the skill check DCs it says "Move less than half speed and remain flying DC 10".

There is an important difference between "greater than half" and "less than half" when a move action (generally) moves you exactly half your speed, which is neither less nor greater than half your speed.

I assume that the written text ("greater than half") trumps the text in the table ("less than half"), but has there ever been a FAQ or clarification from Paizo about this (I looked but could not find one)?

Dark Archive

A move action moves you yout fly speed. Not sure where you are getting half your speed.


I don't see a contradiction.

If you move a distance greater than half your flying speed, you can remain flying without a check.

If you move a distance less than half your flying speed, you need to make a check. The DC of that check is 10.


I think the OPs issue is that both are open ended and none states where moving exactly half the speed belongs - does it require a check or not?

There is no contradiction, merely hole in the rules.


You're right of course, I was confusing the double-move as being equivalent to the full move speed, and a single move as moving half the full speed, but obviously that's not how it works... I was so focused on the trees I missed the forest... my bad.


Drejk wrote:
There is no contradiction, merely hole in the rules.

Yeah, if you're playing with a GM who is out to get the players, they might indeed rule that the "equal to half your flying speed" case is failure.

Since you succeed in attacks when you equal the AC, I'd be inclined to rule that "equal means success", but some GMs do everything they can to foil players.


Fair enough, maybe contradiction/error were the wrong words, but despite me momentarily forgetting how the move action works, there is still that "hole" in the rules.

What if I choose to move exactly half my speed while flying?


Pathfinder Austin wrote:
What if I choose to move exactly half my speed while flying?

if you're playing with a GM who is out to get the players, they might indeed rule that the "equal to half your flying speed" case is failure.

Since you succeed in attacks when you equal the AC, I'd be inclined to rule that "equal means success", but some GMs do everything they can to foil players. If you're dealing with a GM who is that s*##ty, you've got bigger problems than just a hole in the rules statements


If half caused a check what's the dc? The table lists all the dcs for fly skill. So half speed has no dc listed so no check

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