| Agodeshalf |
I would think that it would partially negate mythic slow. So instead of the -2 effect caused by mythic slow, you'd improve to -1. And I'd probably say that if you were effected by a mythic haste, it would negate the mythic slow. But do I have RAW evidence? No.
| Saethori |
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no you would need a mythic haste to counter/dispel/counteract mythic slow the spell would do nothing
There is no rules grounding for this that I could find.
Effects of Mythic Spells: Unless otherwise specified, a mythic spell works just like the non-mythic version of the spell. For example, zombies created by both animate dead and mythic animate dead count toward the spell’s HD limit of how many undead you can control at one time, and a chaotic creature is immune to mythic chaos hammer in the same way it’s immune to chaos hammer.
Unless a mythic spell’s description says it improves, replaces, or upgrades an effect of the non-mythic spell, or says that it creates an effect instead of the non-mythic spell’s effect, it retains all the effects of the non- mythic spell in addition to the effects of the mythic version. For example, the mythic blasphemy spell has penalties for creatures that fail their saves; because the description doesn’t indicate that these penalties replace those of non-mythic blasphemy, the penalties are in addition to the non-mythic spell’s effects.
Slow says "Slow counters and dispels haste.". And Haste says "Haste dispels and counters slow.". Nothing about either of these spells' mythic text says anything in regards to making these effects different; therefore, normal Haste can dispel mythic Slow (and vice versa).
| Saethori |
One could easily argue it shouldn't. However, this is the rules thread, and, as per the rules, it does.
GMs are welcome to house-rule as they wish (and PFS restrictions need never come into play, as Mythic is already outside them) on what to do on the subject, and I would in fact encourage them doing so.