Mudra Skeleton Vrock's claws?


Rules Questions


Right, so my party killed a Vrock at the end of our last session. I'm a necromancer and wish to raise it as a Mudra Skeleton, the question is the extra claws, how much damage do they do?

Normally Vrock's get 2d6 for claw damage.

Mudra template give it two extra arms with claw attacks.

Do the extra arms have claws standard for a large creature (1d6), or are they the same size as the claws on it's original hands (2d6)?


Don't demon dissolve as they die on the material plane? that wouldn't leave you much of a corpse to play with.

Silver Crusade Contributor

Klorox wrote:
Don't demon dissolve as they die on the material plane? that wouldn't leave you much of a corpse to play with.

They did in D&D, but not in Pathfinder.


Kalindlara wrote:
Klorox wrote:
Don't demon dissolve as they die on the material plane? that wouldn't leave you much of a corpse to play with.
They did in D&D, but not in Pathfinder.

Actually, that weas in pre-3.5 D&D, in 3.5 D&D, they left bodies unless summoned (rather than called or planeshifted)

A good demon to raise is Babaou skeletons because they kept sneak attack in 3.5.

Silver Crusade Contributor

I seem to recall Fiendish Codex II: Hordes of the Abyss talking about dissolution-on-death. I can't check without my computer, though.

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