
Canadian Bakka |

Greetings!
As the title indicates, I would like to have an alternative for the Tiger Lord's species. Based on the narrative of my campaign, such a large number of human barbarians is not likely. Instead, I need a more primal, animalistic perhaps, specie in lieu of humans. Basically, a race is that not one of the core or common races.
I am open to 3rd party publishers' materials, it does not have to be intended for players, and it can be monstrous. Restrictions are their CR is no higher than 8, they can wield manufactured weapons, and barbarians (and other similar themed classes) are a viable option for such a race.
Thank you for your help!
CB

KingGramJohnson |

You could use catfolk: Catfolk
Just re-flavor them to be more tigeresque in appearance. Maybe Tiger Lords is more than just a name...it's what they are!
I would suggest checking out some of the races in the Advanced Race Guide, there's some nifty stuff in there.

Canadian Bakka |

Catfolk is already on the list of possible alternatives, :)
I checked the ARG and other than the catfolk, nothing else in there felt appropriate to me.
If my campaign did not do away with orcs (and half-orcs, along with several other core/common races), I would use them. Hobgoblins are too firmly entrenched in my players' minds as heavily organized/military-oriented, so they are not going to work.
I forgot to mention that size is also a restriction: nothing larger than Large and nothing smaller than Small.
Gnolls or flinds might work. Hmm, I need more options to consider.
CB

Andre Roy |
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Going through my collection of Races:
You could use Weretiger-kin from Blood of The Moon
Third Party:
Misfit Studios' Bit me! especially Bite Me! Weretigers
Eric Morton's Animal Races: Clan of the Cat
Dreamsscarred Rakshasa in Monster Classes: Sand & Spirit
Amora Games' Nekomimi in Kemonomimi: Moe Races
Purple Duck's Half-Rakshasa in Legendary Race: Rakshasa
Alluria Games Feline Anumus in Remarkable Race: The Anumus
Rite Publishing Raskshasa in In the Company of Rakshasa
Rite publishing Cat Hengeyokai in In the Company of Henge
Rogue Genius Weretiger (or were cat variant) in Lunar Knights

Canadian Bakka |

That's a fairly comprehensive list of cat-like races, Roy. That will certainly aid me in narrowing down my options.
So far my list of possible alternatives is as follows: catfolk (or a variant thereof), skinwalkers (or a variant thereof), gnolls*, minotaurs* (or a variant thereof, like the asterion**), trollkin*, and werelion*.
* = from Kobold Press' Advanced Races Compendium
** = from Rogue Genius Games ' Races of Hoof and Horn
I will have to look through your list there, Roy, to see if any are suitable for what I need. Thanks!
CB

Joseph Collins |
I have always liked wemics, but with the recent use of centaurs, that might not work as well. Beastmen would also work thematically, hairy Wildman primitives with natural camouflage and SR. Yakfolk or gnolls could work. Given the high level of the adventure, feral or advanced minotaur barbarians should fit right in.

Canadian Bakka |

I agree with the wemic idea - they are cool but with the centaurs on the east (I used a combination of core centaurs and centaurs as re-imagined by Kobold Press), it just seems like I would be over-saturating the campaign with four-legged humanoids/monstrous humanoids. I am not familiar with the beastmen. Are they a re-flavouring of humans or are they a wholly different race?
I am assuming you meant yakfolk from 3.5 (I think they're intellectual property of Wizards of the Coast) or have they been made Pathfinder-compatible? I remember using a Dungeon magazine adventure with Yakfolk in it (by Matthew Conklin, I think) - half of the party died in that adventure. If you meant yakfolk from 3.5, I could re-flavour them to be more tribal but I would have to swap out their ability to flawlessly possess people.
Oh, I am also considering using templates for additional flavour if need be.
CB

Andre Roy |
Your Welcome. I didn't think about it, but yeah the Advanced Races Compendium has a lot of good option.
Here is an conversion of the Beastman/Beastfolk done. They were a completely differnet race introduced i Greyhawk back in AD&D 1st ed (if I'm not mistaken) and I believe they were ported over to 3.5.