Non-Combat Feats, Evil campaign


Advice


Playing an inquisitor of Asmodeus in an evil campaign, what non-combat feats would you recommend for social situations, utility, neat tricks and general flavorful fun? I know the combat side of feats pretty well, but i find myself with an excess of spare feats and would like to feel like I've spent them effectively without adding to my combat capabilities.

(I know too many feats isnt a problem that inquisitors often have, but bear with me when I say i'm confident my character will have adequate combat capability to warrant spending the feats elsewhere.)


Sort of depends what you're looking for. The various equipment tricks give you a variety of minor things you can pull off, there's plenty of ways to allocate social skills to a different primary stat for talking, Eldritch Heritage usually offers plenty of options albeit at steep requirements. Skill Unlocks are also a possibility.

What's your current build and what sort of things do you want?


Tarik Blackhands wrote:

Sort of depends what you're looking for. The various equipment tricks give you a variety of minor things you can pull off, there's plenty of ways to allocate social skills to a different primary stat for talking, Eldritch Heritage usually offers plenty of options albeit at steep requirements. Skill Unlocks are also a possibility.

What's your current build and what sort of things do you want?

Well, its interesting, and I was trying to simplify it for the purpose of this thread and getting more responses; we're lowish level (6-8) but we've been given some homebrew artifacts that significantly increase our attributes, give extra feats and provide odd magical bonuses (for example the inquisitor can turn into a bat, so i have scouting covered). So in theory we're closer to 15th level characters, albeit with lower BAB. It's a little bit outside of my comfort zone (i usually like sticking to rules), and as you'd expect with homebrew stuff we're a little unbalanced, so rather than pushing the numbers up any further I was looking for ways to spend the feats on less tangible things.

My actual build is a greataxe weilder with mostly healing spells thrown in, as to what I want, i'm not sure, I was hoping to figure that out based on responses...

Let me know if you need any more specific info though, im pretty stuck on ideas at the moment, and i realise the homebrew spanner wont attract a great deal of replies.


Deep sight to extend your dark vision, assuming you have it to extend. If you belong to a race that gives you other sensory upgrades, like scent, those can be fun.


Java Man wrote:
Deep sight to extend your dark vision, assuming you have it to extend. If you belong to a race that gives you other sensory upgrades, like scent, those can be fun.

Yeah I like this idea, if I wasnt a smelly boring human I would pick those up. I'm glad nobody yet has just said "skill focus X" "skill focus Y".

Oh, Before anyone mentions it, i'd rather stay away from gaining familiars or companions - combats are slow enough with all the random bonuses from the homebrew, without adding in more npc :)


Sounds like a prime opportunity to try some of the race-specific feats that normally get passed over for combat ones, or to do something completely silly like take skill focus (swim) or some other nonsense.


james knowles wrote:
Sounds like a prime opportunity to try some of the race-specific feats that normally get passed over for combat ones, or to do something completely silly like take skill focus (swim) or some other nonsense.

I know right, but now suddenly I feel like I have too much choice, im drowned in possibilities.

So far my favorite idea is to start by burning a few feats on a random eldritch heritage. But anyway, feel free to put your suggestions below, I'll likely read them in the morning, thanks to those who've already been suggesting :)

Dark Archive

eldritch heritage shadow will give you a non lethal touch attack and later on awesome bonuses to stealth.

Deific obedience is something you should qualify for.

You could knock people out by stroking there face.


Too bad the Deific obedience of Asmodeus is not very exciting. And the boons are a little meh too, although Embersight could be quite useful.

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