| Lawler197 |
im a player, and yes i know i sounded like a dm in the last few posts i made but meh, anyways i digress. i played a campaign recently and it just ended a bit ago with everyone dying and getting the bad ending. i did something wrong and i feel like its my fault that everyone got the bad end, im to nervous to join a new campaign because of this and i know i sound like a cry baby but i just dont want to mess up someone else's campaign... the one i screwed up was my first campaign so not the best introduction huh? heh, anyways im going to leave it here. i will be awaiting the 'man up' comments soon. thanks for reading
| Rub-Eta |
The only thing that matters is if you and the others had fun. If you feel like they're running a too complex game that you can't help but to ruin and they hate you for it, maybe you should step away. But I highly doubt that's the case.
I killed all my players' characters last session. So now I finally get to play again.
| Tyinyk |
If it was your first campaign, it's expected you'd end up dying, and likely taking the rest of the party with you. My first character (Back in 3.5) died because another party member convinced him to take a bunch of magical drugs we found and solo the boss.
My next character ended up getting the party killed because he blew up a wagon filled with lantern oil while everyone was next to it (I thought we'd have time to run.)
Another character I made got killed by a group of four Hugger Muggers, because the DM ambushed us at night when we were at half health with a group of enemies drastically higher than our APL.
Sometimes it's your fault everyone died. Sometimes it's their's. I highly doubt they're gonna hold it against you (maybe some light-hearted jabs, at worst) and if they do, just know that they're gonna slip up sometime, and you can pay it all back then.
| Wheldrake |
| 1 person marked this as a favorite. |
It's still not your fault. Sounds more like the DM's fault than anything else.
But, as said above, the only real measure of success in whether you all had fun. The two guys who are angry with you just have to get over it. Just go back and play and laugh it off.
Deaths happen. Nasty demons kill folks. It just happens.
Like you said in your first post... man up! It's a game. Your characters have hit points and will save values for a reason: bad stuff can and will happen. It's not your fault, even if you forgot to use the wondrous macguffin item to save everybody's bacon before it was too late.
| Scott Wilhelm |
im a player, and yes i know i sounded like a dm in the last few posts i made but meh, anyways i digress. i played a campaign recently and it just ended a bit ago with everyone dying and getting the bad ending. i did something wrong and i feel like its my fault that everyone got the bad end, im to nervous to join a new campaign because of this and i know i sound like a cry baby but i just dont want to mess up someone else's campaign... the one i screwed up was my first campaign so not the best introduction huh? heh, anyways im going to leave it here. i will be awaiting the 'man up' comments soon. thanks for reading
Live and learn, dude. We all make mistakes. Next time, make better mistakes.
| Scott Wilhelm |
Then it's not your fault. A bad decision is your fault. A bad roll is nobody's fault.
The GM's fault, maybe. That sounds like a capricious GM who decided to kill the party.
Usually, Wizards have pretty high Will Saves, and they get magic stuff to make their Will Saves better.
2 people are angry at me
Because you rolled a 1, they are angry? Tell them to piss off. If they never roll 1s, then they are cheating.
So, you said this was like their first campaigns. Maybe they don't know better.
Maybe you imagining they are angrier than they really are. But if they are hurting your feelings, put a stop to it.
| Tyinyk |
Tyinyk wrote:Then it's not your fault. A bad decision is your fault. A bad roll is nobody's fault.The GM's fault, maybe. That sounds like a capricious GM who decided to kill the party.
Usually, Wizards have pretty high Will Saves, and they get magic stuff to make their Will Saves better.
I would have thought that too, except it was a nat 1. Nothing anyone can do about that.
| Rub-Eta |
Scott Wilhelm wrote:I would have thought that too, except it was a nat 1. Nothing anyone can do about that.Tyinyk wrote:Then it's not your fault. A bad decision is your fault. A bad roll is nobody's fault.The GM's fault, maybe. That sounds like a capricious GM who decided to kill the party.
Usually, Wizards have pretty high Will Saves, and they get magic stuff to make their Will Saves better.
One failed save does not wipe the party.