Monks and Magus mixing


Advice


Hey guys, quick question, is a dip into MoMs Monk worth it, if you plan to put all other levels into Kensai Bladebound Magus.

I realize Monk doesnt work well due to Flurry of blows not mixing with Spell combat but if you went MoMs monk you wouldnt have flurry of blows, and could access any style chain.

Second problem would likely be the swift action being eaten in the starting round, which Magus can use for a number of other things but assuming your fine with eating that swift are there any other issues?


Depends on the style feats you want to use.

A couple potential problems:

-With only a single level dip into MoMS, which is really the only feasible option if you want to retain passable magus progression, you'll be spending the first *two* swift actions of your combat to activate both style feats, not just 1.

-The magus is already a little feat hungry. I honestly doubt there's room in most builds for two style feat trees.

-Your to hit takes a relative -1 from lost base attack at all levels excepting character level 5, 9, 13 and 17.

-Finally, there's the loss of spellcasting progression. The benefits would have to be really good to give that level up.


Unarmed Fighter is a better dip if you just want easy access to a style chain. The limitations of Bladebound get worse when you multiclass, since you're delaying your weapon's fixed stats.

I don't know what you're going for with style feats, but going with a normal strength-based Magus in mithral medium or heavy would tie up less feats. A strength-based Hexcrafter Magus can use Hex Strike with Evil Eye quite effectively, even if they usually strike with a weapon.


Burnscar wrote:

Depends on the style feats you want to use.

A couple potential problems:

-With only a single level dip into MoMS, which is really the only feasible option if you want to retain passable magus progression, you'll be spending the first *two* swift actions of your combat to activate both style feats, not just 1.

-The magus is already a little feat hungry. I honestly doubt there's room in most builds for two style feat trees.

If you dipped 2 levels, but also got the trait Magical Knack, you'd still lose 2 levels of spellcasting and Black Blade progression, but at least not lose caster level, and you would get 2 bonus style feats.

Burnscar wrote:

-Your to hit takes a relative -1 from lost base attack at all levels excepting character level 5, 9, 13 and 17.

{. . .}

Does nobody use Pathfinder Unchained Fractional Base Bonus Progression? (I know PFS doesn't, for some strange reason, but this seems like a natural to use when not explicitly forbidden.)

Wanted: A better Monk-Magus hybrid archetype than the existing Esoteric Magus (which is a cool idea but has some serious flaws in implementation, including replacing all bonus feats).

Sovereign Court RPG Superstar 2009 Top 32

The Magus already gets bonus feats, and arcana which are basically Magus-only feats.

This means that dipping another class for the feats is going to be counterproductive.


Yes, but not very many bonus feats (just 3), and Magus Arcana don't cover Combat Styles, and then Esoteric Magus (which otherwise might be somewhat attractive) DOESN'T get bonus feats. And no Magus archetype (nor any archetype of anything else that I can think of, other than Monk of Many Styles) lets you use more than 1 Combat Style at the same time, which I think is part of what the OP wanted this for; unfortunately, doing 2 Combat Styles (whether simultaneously or not) means needing a lot of feats.

Sovereign Court RPG Superstar 2009 Top 32

It is fine to dip for other reasons, such as the ability to use two styles at the same time. But if you're going to dip just for the feats, it's not worth the delay in spell casting and other class abilities.

Esoteric archetype is just not very good in general.

Lantern Lodge

My favorite character ever is a dex-magus Kensai with a two level dip in Sohei monk.

I just kinda ignore the flurry of blows, but picked up a big boost to saves, some extra skill points, two bonus feats (grabbed Combat Expertise and Deflect Arrows)(Had a convo with GM about whether or not deflect arrows affects spell combat), improved unarmed attack, evasion, a few extra skill points, and got back martial weapons and light armor proficiency.

Oh, and my hyper-mobile high-initiative gish now always acts in surprise rounds. Usually first.

It's totally worth the two lost casting levels and pool progression to me.


A Magus who goes Frostbite can even get decent use out of flurry, since when Frostbite is already active they can flurry instead of needing to use spell combat for the extra attack.


A little off topic, but I did see a Monk Magus Build where she used that Bladed Scarf Dancer thing and I think Maneuver Master. At the time, Flurry of Maneuvers didn't count as Flurry of Blows yet, so there was no Armor problem. I never saw it in action. It didn't look like a super powerful build, but it did look pretty cool.


Rylden wrote:

Hey guys, quick question, is a dip into MoMs Monk worth it, if you plan to put all other levels into Kensai Bladebound Magus.

I realize Monk doesnt work well due to Flurry of blows not mixing with Spell combat but if you went MoMs monk you wouldnt have flurry of blows, and could access any style chain.

Second problem would likely be the swift action being eaten in the starting round, which Magus can use for a number of other things but assuming your fine with eating that swift are there any other issues?

The thing about Kensai is that they don't wear Armor. And that means a Kensai Monk CAN use Flurry of Blows. I have never seen a Kensai that I like, but the idea of doing a Flurry of Blows with a Temple Sword that is also a Black Blade and does that Kensai Maximum Damage thing does sound pretty sexy. Temple Sword is also a Tripping Weapon. Take Greater Trip and Vicious Stomp, and oh baby!

If you were going to be a MOMS Monk/Bladebound Magus, I'd take advantage of the fact that I could wear Armor. I'd make at least 1 of my Style Feats Ascetic Style--not allowed in PFS :( Maybe I'd take Panther and/or Snake Style Feats besides, getting lots of extra attacks as I run arond the battlefield. Maybe Panther Style, Ascetic Style, Greater Trip, and Vicious Stomp.


You probably wouldn't want to run around inviting attacks it you were a strength-based Kensai using a temple sword. With no armor you would probably really want Crane Style.

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