
Hang Zhao |
We are trying to build a group (3 currently, not sure if will expand to 4) for Iron Gods/Shattered Stars.
Currently we have a Occultist Arcanist, a Life Shaman, and want to add a meat shield/Melee dps. And I always love the concept of the a magic warrior type with full BAB and 4 level of spells.
So BloodRager/Paladin/Ranger which one is better in my group.
If we ever add a fourth player, what class should it be? A skill monkey? or a range dps? or another melee?

BadBird |

Bloodrager is also a good choice, but I find things like Mad Magic or Moment of Clarity aren't really all that functionally relevant; once you commit to melee, spellcasting time is very much over. The odds that a character like that will close to melee range, turn on Rage... and then decide that they want to start casting spells is pretty close to zero - and in a situation where attacking with Rage suddenly isn't possible anymore, then they won't miss it if they turn it off.