
Kirbdog |

Swift Actions
A swift action consumes a very small amount of time, but represents a larger expenditure of effort than a free action. You can perform one swift action per turn without affecting your ability to perform other actions. In that regard, a swift action is like a free action. You can, however, perform only one single swift action per turn, regardless of what other actions you take. You can take a swift action anytime you would normally be allowed to take a free action. Swift actions usually involve spellcasting, activating a feat, or the activation of magic items.
Cast a Quickened Spell
You can cast a quickened spell (see the Quicken Spell metamagic feat), or any spell whose casting time is designated as a free or swift action, as a swift action. Only one such spell can be cast in any round, and such spells don't count toward your normal limit of one spell per round. Casting a spell as a swift action doesn't incur an attack of opportunity.
QUESTION-
So does this "Cast a Quickened Spell" fall under Fervor...
So the spells cast with Fetvor don't count twords the normal spell limit per day?

Mortigneous |

Cast a Quickened SpellYou can cast a quickened spell (see the Quicken Spell metamagic feat), or any spell whose casting time is designated as a free or swift action, as a swift action. Only one such spell can be cast in any round, and such spells don't count toward your normal limit of one spell per round. Casting a spell as a swift action doesn't incur an attack of opportunity.
It still uses one of your spell slots per day, unless I'm missing something out of the fervor ability.

Claxon |

Normally your limited to only be able to cast 1 spell per round. There are some exceptions. Spells which are normally cast as swift or free actions, or spells cast using Quickened spell (which fall under the swift action exception). Fervor, similarly allows you to cast a spell as a swift action, basically being a "free" quickened spell by spending the point of Fervor.
However, none of that affects the number of spells you can cast per day.
It just allows you to go over the normal limit of spells you can cast in a round, which is 1 (with exceptions).