
jbadams |
You can't take both the cross blooded and wild blooded archetypes, as they modify overlapping features (at minimum the bloodline arcana). Note however that for non-PFS home games some GMs may choose to house rule to allow the combination.
It's also a GM call as to whether a cross blooded sorcerer qualifies for Dragon Disciple or whether they need to have only the pure Draconic bloodline.
Eldritch Heritage can be taken with either archetype. Note that the feat can't be taken for a bloodline you already possess, and doesn't actually grant a bloodline, just a specific power.

The Mortonator |

First of all, I wouldn't be a dual-talanted human. *makes sour face*
Second, there is a guide for this.
So what is missing from the guide? Well, you can't be crossblooded Sage unless your GM is really nice. There's a lot of new archetypes not around either. Most importantly, Blaster Sorcerers got brand new toys you can't really pick up as a crossblooded DD. Well, you can but it is hard and sucky. They are called mutated bloodlines or something.

Dragonchess Player |

say you are a human dual talented human level 12 sorcerer 8 dragon disciple would it be worth it to take crossblooded archetype and sage wild blood if thats legal or do sage base sorcerer and eldritch heritage ?
or can you benefit from crossblooded sage and eldritch heritage feat ?
ok just not sure how to make my dragon disciple the best i can for using dragon form 3 in a arena style game thats mostly pvp.
With sorcerer 12/dragon disciple 8, the BAB is only +12; that's not tremendously effective. Also, as mentioned, you can't take both the crossblooded and wildblooded archetypes.
A much more combat-effective route is human (Focused Study alternate racial trait) barbarian 2/sorcerer (Draconic bloodline/Black) 4/dragon disciple 4/eldritch knight 10: BAB +17 and spells as a 16th level sorcerer (take form of the dragon III as your 8th level spell known).
Bbn 1- Power Attack, Skill Focus (Knowledge (Planes)); also take the Magical Knack (Sorcerer) trait
Bbn 2- Rage Power (Moment of Clarity)
Sor 1- Eldritch Heritage (Abyssal; Claws)*
Sor 3- ?
DD 1- ?
DD 2- Bloodline Feat (Toughness), Skill Focus (?)
DD 3- ?
EK 1- Bonus Combat Feat (?), Improved Eldritch Heritage (Abyssal; Strength of the Abyss for an extra +6 Str, on top of the +4 from DD)
EK 3- ?
EK 5- Bonus Combat Feat (?), Quicken Spell
EK 6- Skill Focus (?)
EK 7- ?
EK 9- Bonus Combat Feat (?), ?
*- Note that these claws are separate from the Draconic bloodline ability and do additional fire damage.
Now you can cast Quickened heroism and form of the dragon III, then become airborne (move action), before casting Quickened haste and raging the next round to shred some opponents. If need be, you can use Moment of Clarity to take a round to cast limited wish (keep the 1,500 gp diamond in a polymorphic pouch) to duplicate heal.