More Kintargo NPCs and businesses


Hell's Rebels


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The published information provides great detail on the people and places of Kintargo, but certainly not everything has been detailed. No published source will include *everything* in a city the size of Kintargo. There's lots of opportunity to add more. I'd like to encourage my fellow GMs to post their home-brewed material - what other NPCs, businesses, and other locations have they created in their versions of Kintargo? Here are a pair of Inns that I've created for my campaign. I've not created much in the way of game system specific details, just enough to describe the places and role play encounters with the staff.

The Green Rose (Inn)
A rambling 2 story frame building in the Villegre district decorated with carvings and paintings of trees, flowers, birds, and other nature scenes. This is a luxurious inn specializing in fine food and exquisite service. The wine cellar is particularly renowned, and the sea food is famed throughout the city. The Inn is owned by River Arranda, a female half elf druid, and friend and former student of Mialari Docura, who is a regular guest for dinner. River shares Mialari’s political sympathies and is not a friend of the current administration. River often provides assistance to the Lacunafex by acting as a contact with the druid circles throughout Cheliax. Due to River’s personality and views, ardent diabolists often find a less than warm welcome at the Green Rose. The first floor contains a cozy bar and common room. Twisting passages and several flights of stairs provide access to a series of private rooms and suites. Enchantments protect the building from fire and help to dampen sound, so quiet and peace are preserved.
• River Arranda: female half elf druid. Innkeeper. Friend of Mialari and the Lacunafex. Will act to help clear opponents of the Thrunes if it seems the opposition can succeed, but will be careful not to risk the Inn and the jobs of her staff needlessly.
• Aeran Grewill: human male rogue. Concierge. River’s lover. Aeran ensures that guest’s needs are exceeded. He knows where to find nearly anything or anyone. He has limited connections to the Archivists and other rebellion groups. He has a network of informants throughout the city. He uses his skills to gather information and to serve Good, his friends, and River.
• Jowan Piran: human male bartender. Jowan has a bit of a gambling problem and has had to borrow money from the River Talons and is beginning to have difficulty making his vig. It can be expected that the River Talons will not be understanding.
• Sinikki Maarit: human (tiefling) female waiter/bartender. Sinikki has some tiefling ancestry, but is able to “pass for” human. She lives in fear that her “tainted blood” will be discovered.

The Inn of the Happy Harpy
A 3 story red brick building in the Red Roof district. A large stable behind the Inn provides shelter for horses and other animals. The Inn is marked by a large gold-painted carved Harpy with a big smile and hoisting a tankard. The sign is enchanted with Faerie Fire so it glows all night long. The first floor of the main building is mostly occupied with a large common room dominated by an intricately carved bar at one end and a large stage at the other. Two smaller private dining rooms take up the rest of the public space on this floor. The food at the Harpy is not gourmet, but is very good. Ella, the Halfling cook, is particularly known for her meat and cheese pies and roasted hot peppers. The Innkeeper, Thalla, is a middle aged male dwarf missing fingers on his left hand. The upper floors contain a number of small private/semiprivate rooms. A night at the Happy Harpy generally costs about 1 GP.
• Thalla male dwarf retired paladin. Innkeeper. A retired adventurer, Thalla purchased the Happy Harpy after ending his adventuring career. An unfortunate encounter with an alligator resulted in the loss of 3 fingers on his right hand. After his last adventure, as he was travelling to Kintargo, he came across a large human man attacked by a band of ghouls. Not thinking about his own safety, Thalla waded into the fight and either killed or drove off the monsters, saving the man, Yannik. Yannik came to Kintargo with him and is still his most loyal follower. Thalla still wears a chain mail shirt and keeps a masterwork crossbow and magic war hammer convenient. He takes great pride in his selection of whiskey and other distilled spirits and perhaps enjoys his inventory too much. Thalla is at heart a very good person. He believes he has an active obligation to help the weak. He is opposed to slavery and has a history of purchasing and freeing Halfling slaves. He also believes that the oppression suffered by Tieflings in Kintargo is wrong and does what he can to treat tieflings better.
• Ella female Halfling expert (cook). A former slave that was purchased and freed by Thalla. An exceptional cook, Ella is well known for her meals. Ella brooks no interference from anyone, including Thalla, in *her* kitchen. She is a petty tyrant over her kitchen and serving staff. She is a supporter of the Bellflower Society and a friend of Laria Longroad
• Lysinne Udana human female bard. Bartender. In addition to overseeing the beverages in the Harpy, Lysinne also oversees booking and scheduling the musical entertainment. She is a first rate mandolin player herself and a regular customer of the Silver Star, where she often used to make arrangements for the musical acts at the Harpy. She is upset with the fire at the Silver Star and very worried about the fate of Sherin. She is inclined to be a supporter of any opposition, but will not knowingly risk the Inn or its staff. The destruction of the Silver Star is a message she has understood.
• Big Yannik Rawley: human male fighter (brawler). Bouncer. A big, not too bright, bruiser who is almost fanatically loyal to Thalla. Thalla saved Yannik from being abused by a band of ghouls and brought him to Kintargo with him. Yannik is a bit simple, but a good soul. He hates, and is terrified of, undead, and will react badly to anyone who seems friendly with them.
• Zotak: tiefling male ranger. Stableman. Mostly apolitical, but is very worried about the fate of Strea Vestori and the Cloven Hoof Society. Always stays quiet and fades into the background; will not draw attention to himself.


I've created a few things for my campaign.

The Red Mirror (tavern)
A very small church of Aroden when it was built, the Red Mirror was abandoned and purchased by an ambitious dwarf named Voldraic Onyxgob. The Red Mirror boasts a vestibule populated with the night's bouncer, then the one main room with vaulted ceiling, then a small cellar that was once the priest's quarters. The altar in the front of the church has been replaced with the bar, and behind it hangs the eponymous Red Mirror. Any who look in the mirror sees in the red reflection every non-tiefling with a pair of horns, and every tiefling with no horns. The pews have been replaced with long tables with benches, though they have retained an aisle in the middle for walking up to the bar.
Onyxgob does not typically tend bar. He's too busy with his endeavors as a loan shark. Rather, the drink slinger here is Venn Balanck, a middle-aged human with a decent enough demeanor so long as you don't talk too much.

Voldraic Onyxgob is a loan shark who runs a small gang out of Old Kintargo as a rival to the Red Jills. The two gangs are comparable in size, and Onyxgob is looking for a way to put them out of business. He is less inclined to Thrune's martial law than Scarplume, but he also may not be someone the Silver Ravens want to do business with.

Dominic (Dom) "The Red Crane" Smythe is an Old human swashbuckler alcoholic. Once a semi-legendary pirate captain, an event in his past drove him from the sea and into a bottle for the last twenty or more years. He still has a good streak in him unsullied by whiskey or criminal life, however, and may be found sticking up for the defenseless against the dottari or Chelish Citizen's Group. He has gray, wispy hair, and sagging muscles that belie his once-youthful fitness, and the tattoo of a red crane on his chest. The only things he owns are the clothes on his back, whatever his current bottle of liquor is, and a pitted, acid-scarred piece of curved brass. The brass piece was once part of the hilt on Dom's Swashbuckler's Rapier. It retains a glimmer of the magic weapon it once was, and holds 1/day use of Bane on any subtype of humanoids for 2 rounds. If brought on as an ally of the Silver Ravens, Dom grants +2 to Secrecy checks made to Gather Information in Kintargo.

Mikhail Braeton owns and operates a nameless tea shop on the side of his hovel in the Devil's Nursery. Mikhail is thin with small horns and fairly pale skin for a tiefling. He is neither physically strong nor intellectually impressive, but he proves loyal to someone who shows their worth (such as if they solve the latest rash of murders in the Nursery). If brought on as an ally of the Silver Ravens, Mikhail grants +1 to Secrecy checks made to Gather Information in the Devil's Nursery and +1 to Secrecy checks made to Secure Cache in the Devil's Nursery.

Finally, here is a team of Street Performers recruited by my players, which incorporates Morgan Manthai, NPC from book 1.

Manager: Franco Menconi, adult Chelish human male, Rogue 1; singer, musician, parlor tricks (incl. card games); married to Allegria Menconi.
Size: 6
• Allegria Menconi, adult Varisian female half-elf; musician, singer, dancer; married to Franco Menconi, half sister to Morgar Manthai.
• Morgar Manthai, adult Varisian male human; parlor tricks, singer; half brother to Allegria Menconi.
• Patrizio “Pat” Rigo, young Chelish male human; comedy, musician, dancer.
• Hekrolsi “Hek” Hillminer, middle-aged female dwarf; comedy, oration, acrobatics.
• Hauvannah "Anna” Hillminer, middle-aged female dwarf (younger sister); comedy, oration, acrobatics.
• Zaos, young (93 years old) male elf; musician, singer, dancer, comedy, oration.

Silver Crusade

Pathfinder Adventure Path Subscriber

Banyan Brun's Bunny Buns

Banyan Brun (Dwarf Commoner 3) runs this small cart, dragged about by a cantankerous donkey named Digger. His rabbit meat steamed buns are famous throughout the city for being incredibly delicious when you're about 3 ales in, but a terrible idea when sober.
Banyan buys his rabbit from Redeye a strix outcast hunter (Strix Hunter 2) who he meets on the outskirts of the city twice a week.

DC 15 Knowledge Local:
During busy times, or weeks when Redeye doesn't show up, Banyan supplements his rabbit with rat or dire rat bought from local toshers. These times can be identified when Banyan spruiks his spicy bunny buns.


Spruiks?

Silver Crusade

Pathfinder Adventure Path Subscriber
Paladin of Baha-who? wrote:
Spruiks?

My Aussie is showing.

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