Help me to spend my money


Advice


Hi Guys,

I'm currently playing in the King Maker campaign as a human wizard of 13th level.

I have some money to spend, I have different ideas on how I can spend this money, and I'd like to receive you advice.

Until now I could:

craft a Tome of Clear Thought and raise my intelligence to 36. This will give me new 39 skill points to allocate, all the skills that depend on intelligence will receive a +3 bonus, the DC of all my spells will be increased of 3, more spells per day.

or

crafting several objects I could raise all my saving throws of 6, improve my AC to 33, touch to 17 and flat-footed to 22 and obtain 13 hit points.

What will you do, or what else would you suggest?


Thirteenth level?

Bind a genie, get your +3 inherent bonus from that, then do the second option.


The inherent bonus I'm aiming with the Tome is +5.

I'd like to bind a genie, but the DM will not allow me this.


Not knowing your campaign and current stats/equipment knowing what equipment to advise is mostly a shot in the dark.

If you could list your current equipment a better shopping list could be arrived at.

BTW, how are you getting a 36 Intelligence?
Assuming a starting rolled/bought score of 18 with +2 race, +3 level, +6 enhancement, and +5 inherent that is only a total of 34.


bought score of 18 with +2 race, +2 age, +3 level, +6 enhancement and + 5 inherent for a total of 36.

What I have is a +4 enhancement bonus to Dex, Con e Wis and a +6 enhancement bonus to Int.


And what is the rest of your equipment?


+1 mithral buckler, +1 dueling cestus, amulet of natural armor +2, eyes of the eagle, ring of invisibility, lesser extended rod, lesser dazing rod, handy haversack


It looks like you are going for 'big items' rather than 'many small items'. I suggest diversifying and going with many smaller items.

No Cloak of Resistance? Wow.

Suggested items/categories (prices assume purchased upgrades rather than crafted):
AC:
Ring of Protection (+1 AC/CMD for 2k or +2 for 8k)
+1->+2 Mithral Buckler (+1 AC increase for 3k)
+2->+3 Mithral Buckler (+1 AC increase for 5k)
Jingasa of the Fortunate Soldier (+1 AC/CMD and negates 1 crit/day for 5k)
Dusty Rose Prism Ioun Stone (+1 AC/CMD for 5k)

Saves:
Cloak of Resistance (by level 13 it should be +5 already for 25k)

Ability Scores:
You already have this covered. If anything you have spent too much on Wisdom.

Metamagic Rods:
Persistent: assuming you have combat spells you cast and you want to increase the chances that the target fails the save I would suggest this rod.

Piercing: assuming you have combat spells you cast and you face SR periodically I would suggest this.

Reach: A great metamagic rod for delivering touch spells as ranged touch spells (can also be used to increase close range spells to medium or medium to long).

As for Tome of Clear Thought, if you have 137500gp to throw around then I strongly suggest shoring up your weaknesses rather than making your spell DCs even more unbeatable. Heck, forcing the target(s) to save twice is a much cheaper option and provides as much if not more effective bonus (Persistent Metamagic Rod).


I forgot, I have cloak of resistance +5

Why do you think I have spent too much on Wisdom? Wis influences a saving throw and the most rolled skill in game, Perception.

About Persistent, I have it as Metamagic Feat.


Hookers and Blow


4mb4r4b4 wrote:

I forgot, I have cloak of resistance +5

Why do you think I have spent too much on Wisdom? Wis influences a saving throw and the most rolled skill in game, Perception.

About Persistent, I have it as Metamagic Feat.

Metamagic feat requires spell levels, Rods do not. But there are other rods you can get (such as Piercing). :)

As for Wisdom, from +2 to +4 the price tag is 12,000gp for what amounts to a +1 to Will saves (which should be pretty high to begin with, you are a Wizard) and +1 to Perception. That is 12k that can be spent on other things. Put another way, is +1 Will save and +1 Perception worth 12k (or costs 6k and uses 6k of your 'excess WBL crafting budget' as per Ultimate Campaigns crafting rules)?

Grand Lodge

in addition to what Gauss has mentioned, maybe bracers of armor +1, but then put light fortification with it...25% chance to negate any crit is a good deal for me...


But I already have a +4 enhancement to Wis, and the plan is to move from +4 to +6.

I can craft wondrous item, magic armor and weapon and rod, with a 5% discount, and without a WBL crafting budget.


Considering your GM is not enforcing the +50% WBL crafting budget then 12,000gp is probably fine to spend on +4 wisdom (my earlier calculation failed to take into account it is 1.5x price), but it still looks like you have been sacrificing basic equipment for high powered equipment.

How much gold do you have to spend right now?


I have more or less 142,000 GP


WOW, that is more than your entire WBL budget and you are already equipped? LOL

What kind of wizard are you running (type of spells, school, etc.)?


Diviner abusing of conjuration and dazing evocation spells to hinder opponents' plans + self defense shell.

most used spells:

grase
pit line spells
dazing fireball/lightning bolt
persistent resilient sphere
fog line spells
mage armor/false life/protections from arrow/overland flight/contingency/permanency
wall line spells


If this is Kingmaker, don't underestimate the narrative power of non-character resources.

Do you have access to Ultimate Campaign and the teams mechanic? For a couple of thousand gold investment you can purchase yourself a small army or research/support staff independent of your kingdom role. This is unlikely to help in combat, but can let you influence campaign narrative in interesting ways.

Similarly, do you have access to construct crafting? Gargantuan Animated objects cost around 7-8k each to craft depending on the object you're animating. Considering this is a 10HD Construct who can have multiple attacks, hardness 10 and fly that's dirt cheap. Stick two of those on guard duty around a city and many foes will think twice.

And never forget vanity. Have you got a boat? No? How do you hold a banquet/party while travelling then? What about your lavishly appointed cabin? Keelboats are 3k from Ultimate Equipment and should work just fine on most rivers. But you're a Wizard and could just make the damn thing fly anyway.


Our DM for Kingmaker clearly didn't want us having animated objects and golems take part in the adventure segments, but my girlfriend's PC made a lot of them for use as roleplaying props and in the military segments. Even a single golem of the right sort can make a pretty formidable military unit. Having a self-propelled animated vardo was cool too. It was mostly just a roleplaying prop, but it also helped answer the question of "How do you carry all that treasure?"


These are resources to use on my character only.

We already subtracted money for organize our kingdom. Right now no army is required, and I have a cohort via Leadership. Anyway the cohort cannot take part in the adventuring, as per DM's decision.

The same as for the binding, our DM doesn't want any animated object or golem too.

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