Favorite charisma based class


Pathfinder First Edition General Discussion

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Oracle's
I'm.sad. My last 7 pcs have been oracles

Scarab Sages

What's in the box? wrote:

That team sounds TRULY awful.

In my gaming parties ability diversity was my main priority when making a character. If there was a wizard and an alchemist I was NOT making a witch. If there was a monk and cleric I was NOT going druid.

Not that that WIS thing ever happened. Our parties were always CHA heavy... Oracle, Bard parties... *eyeroll*

Actually, I was really joking. You've got great access to healing across the party, solid debuffing/HUGE party buffing, especially depending on archetypes taken.


Dual-Cursed Nature/Lore/Lunar Oracle.

Not just because it's easy to create an 18STR/18CHA monster, but because that monster has Misfortune at 1 and can have Quickened Ill Omen at 8.

Plus, any other build in the game can be converted to charisma-based AC and slinging Misfortune with a 1 level dip. An Aasimar Unchained Monk could build AC off of cha/wis instead of dex/wis, and then use Heavenly Radiance to cast Wandering Star Motes and Sunbeam while forcing targets to re-roll successful saves with Misfortune. That's one hell of a level dip.


Anzyr wrote:
Caedwyr wrote:
Yoshu Uhsoy wrote:
Anzyr I am guessing you are a power gamer?
Actually, I think he's a GM.
Actually I'm a GM, the group's main roleplayer, and one of the group's optimizers. I wear many hats.

So is u fav class oracle or wizard?


Or something else?


Well my favorite class to play is Psion. Hands down. Powers are incredibly cool and augmentation just gives you so many options and Dreamscarred Press really made a great conversion to PF.

My favorite Paizo class at the moment is Shaman. I loved Clerics in 3.5, but while only slightly less powerful Pathfinder Clerics are incredibly boring. Especially compared to the updates the other classes got. Shaman is basically a more interesting, all around better (except base fort save) Cleric. Plus Shaman has a ton of versatility, which sells me on it over other classes.

Sovereign Court

Davor wrote:
And that's when the mesmerist, bard, paladin, and skald all team up to form the SUPER ULTRA CHARISMA KREW (SUCK)!... Man, I really wished someone hadn't dumped Intelligence...

One of my groups played a party they nicknamed "Team Charisma": everyone made their characters separately for the first session of a new campaign, the party roster ended up being a Bard, an Oracle, a Paladin and a Sorcerer, and three of them (everyone but the Bard) had dumped Int.

The Bard player is pretty smart and strategic anyway, so he kept on referring to the other three as his "talent" and managing them like a band manager would manage his charismatic but dim superstars.


GM.

More power than a wizard, half the bookkeeping.


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Bard... no Skald... no Bard... no WHY DO YOU MAKE ME CHOOSE?!?!?


Paladin
Sorcerer
Archeologist (I love mechanics of bard, but really don't like playing musical or support characters)

Sovereign Court

DebugAMP wrote:
Bard... no Skald... no Bard... no WHY DO YOU MAKE ME CHOOSE?!?!?

Skalds are Hybrid Bards, so just choose Bard and have Skald as the cool but edgy cousin that comes over once in a while.


ElMustacho wrote:
MichaelCullen wrote:
ElMustacho wrote:
MichaelCullen wrote:
Anzyr wrote:

Oracle, the one true SAD class. They get Charisma to everything!* To be even more specific, Lunar Oracles (even though Nature Oracle is the strongest class in the game)**. Honestly, one of my favorite PF classes.

*Not actually everything, just a lot of things.

**At 20th level.

I think the Razmiran Priest has it beat.

By level 20 there are so many factors but having access to nearly every spell in the game has got to tip things towards the Razmirans.
What? A nature oracle can obtain an arbitrary charisma at level 20. Charisma can be applied to initiative, increases the number of spells per day and their DC and a lot of other things. Spam miracles all day at arbitrary high DC while being first in the round.

Spells per day is almost a moot point for a level 20 caster. Miracle is very powerful to be sure but the Arcane spell list is generally considered to be better that the Divine list. We may have to agree to disagree. At the end of the day it really comes down to who is better prepared and who is faster. (Both classes can have charisma to init via noble scion of war).

I'm not saying that the arcane list is worse than the divine one. I actually believe the opposite. Miracle gives any spell of 7th level from the arcane list, and the Razmiran Priest allows to cast spells up to 8th level from the divine list. This gives us a divine/arcane access list of 9/7 for the oracle and 8/9 for the sorcerer, and since the sorcerer has to pay for the scroll while the oracle doesn't, I think they are on par on this.

But the oracle has an arbitrary high value of whatever has numbers.
From HD we get stat increase, skill ranks, saves, feats and health.
People only saves on a 20, and we only fail on 1s, and we have rerolls. We act first, and then we cast the appropriate spell to vaporize the obstacle.

I would think the awaken trick would work once but why wouldn't this run into the normal stacking issue.

Magic section CRB wrote:
Bonuses without a type always stack, unless they are from the same source.

The only reason wish stacks with itself is the spell specifically says it does.

Am I missing something, I love theory craft so if I am I would be happy to know it.


MichaelCullen wrote:
Stuff

Always read to the end of the section:

Stacking Effects wrote:

Instantaneous Effects

Two or more spells with instantaneous durations work cumulatively when they affect the same target.

And guess what Awaken is?

Also, nothing Awaken gives is a bonus and you can never be under the effect of two at the same time.

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