Sammy T
|
I'm toying around with an Untamed Rager Barbarian. Primary focus: Reach weapon controller using Dirty Tricks, Tripping & Intimidation. Secondary focus: 2H damage.
I'm trying to keep it pure barbarian.
If I don't go Intimidating Prowess/Cornugon Smash/Hurtful, I would consider Dirty Fighting/Imp Trip/Grt Trip, Dirty Fighting/Superior Dirty Trick/(1 open) or the boring-but-expected extra rage feats for Beast totem into Pouncing.
STR 18 (+2 human)
DEX 14
CON 16
INT 9
WIS 10
CHA 7
Trait: Bred for War (+1 CMB/Intimidate), (+1 open trait slot)
FCBs: Superstition
L1
Raging Vitality
Combat Reflexes
L2
Rage: Superstition
Bonus: Improved Dirty Trick
L3
Power Attack
L4
+1 STR
Rage: Strength Surge
L5
Intimidating Prowess
Bonus: Greater Dirty Trick
L6
Savage Dirty Trick
L7
Cornugon Smash
L8
+1 STR
Rage: Unexpected Strike
L9
Hurtful
L10
Rage: Reckless Abandon
L11
Dazing Assault
L12
Rage: Come And Get Me
Sammy T
|
Dirty Trick Master is not legal in PFS, so that's a no go.
To begin the Kitsune Chain, I would need to take Dirty Fighting.
Kitsune Style is slightly redundant since I would be able to use DT with a charge from Savage DT from the Barbarian Archetype. Kitsune Tricks, however, is very nice giving 2 tricks for the price of 1 (and with Savage DT, one of them would be boosted with another rider). Kitsune Vengeance would be of questionable value since I would already be plopping 2-3 conditions from Savage DT/KT and GMs don't often let you get multiple AOOs on different opponents for too long (if they're smart foes).
However, thanks for pointing out the Kitsune chain, definitely more to mull over because by L9 I could be using Kitsune Tricks.
Sammy T
|
Forgot to post the build I'm going strongly considering:
STR 18 (+2 human)
DEX 14
CON 16
INT 9
WIS 10
CHA 7
Trait:
Bred for War (+1 CMB/Intimidate)
(+1 open trait slot / possibly Disable Device trait)
FCBs:
Superstition +1/3
Main Weapon: 2H reach w/ Trip (Guisarme)
L1
Raging Vitality (avoid Barbarian Sudden Death Syndrome)
Combat Reflexes (for reach AOOs)
L2
Rage: Superstition
Archetype: Improved Dirty Trick
L3
Power Attack
L4
+1 STR
Rage: Strength Surge (to beat those CMDs)
L5
Dirty Fighting: default new feat for combat builds
Archetype: Greater Dirty Trick
L6
Rage: Savage Dirty Trick. Once per opponent per rage, Dirty Trick as an attack (instead of standard AND potentially added a boosted secondary effect!)
L7
Kitsune Style (feat tax for Kitsune Tricks)
L8
+1 STR
Rage: Unexpected Strike (oh, you think entering my reach is safe...)
L9
Kitsune Tricks: Two tricks, one action. Which can possibly be 3(!) conditions with Savage Dirty Trick.
L10
Rage: Reckless Abandon
L11
Dazing Assault
L12
Rage: Come And Get Me
| Scott Wilhelm |
I'd really want to work Sneak Attack Damage into a build like this. You're already taking Cornudgen Smash, take Shatter Defenses too and make your opponents Flatfooted. You're taking Dirty Tricks. Make your Opponents Blind. If I'm running around making Blinded and Flatfooted victims, then it seems a shame not to also be pithing them with Sneak Attacks.