| Whitestar19 |
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Hello! I'm posting this here because you guys probably know if this feat is legal or not, and if it's not, reasons why it's not so I can try to ban them in my game.
What are the feats called that use an ability score to modify skills that normally wouldn't? Such as using your Charisma Modifier for Knowledge checks, or Intelligence modifier for Diplomacy, or what have you. Those kinds of feats. If they're banned, why are they?
Thank you.
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so look at the additional resources page to find out if something is legal or not.
If you're playing PFS you can't ban something that is legal.
Also I'm not aware of such feats. I know there's a trait that lets you use Int for any 1 charisma based skill.
We don't know why things are banned or not, we can only guess.
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The only thing I know that used CHA for Knowledge checks was a bardic masterpiece called Pageant of the Peacock that allowed you to use a bluff check for Int-Based Skills. That ban was more a popular request ban, as there was some table variation on it, an argument about rules text v. fluff, and some people were upset with the scope of the ability.
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This link is your friend. I've found it helpful many times.
Just keep in mind what Chess Pwn said about what is legal and what isnt. I doubt this page takes that into account.
I also highly recommend that link. However, it hasn't been updated in a while.
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Lore oracles can choose a revelation (Lore Keeper) to use Charisma instead of Intelligence for all Knowledge checks.
There is a trait that lets you use Charisma for Knowledge (planes) checks.
I'm sure there are more.
Case 1: This is for PFS.
You cannot ban things. Only campaign leadership can.
Case 2: This is not for PFS.
You don't need permission to ban anything from anyone except your players. If there is something you don't want in your game, explain to your players why that is, and talk to them about it. Hopefully they will be understanding of why you want that material out, or you will be understanding of why they want that material in.
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The Ancestor Mystery also gets access to a Revelation which turns Knowledge skills into Charisma based ones. Note, this allows the Circlet of Persuasion to affect them giving you +3 to all knowledge skills.
As far as traits go you are looking for Bruising Intellect, Clever Wordplay, Pragmatic Activator and/or Student of Philosophy to turn various Cha based skills into Int ones. There is also a trait which makes Knowledge Planes Cha based.
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There is an investigator archetype that changes a bunch of skills to be INT based and it is legal in PFS. If it isn't worthy of the ban hammer, I don't think it is, no other manipulation of stat to skills is.
Yeah, that's the Empiricist's Ceaseless Observation extraordinary ability and it's a pretty sweet trade out for poison use.