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The closest you might get is the Warrior of the Holy Light, AKA "Disco Ball of the Gods."
There may be a similar Archetype for Antipaladins, too.

HWalsh |
Oncoming_Storm wrote:Tempered Champion Paladin doesn't gain spellcasting, but still gets channel.Still at 4th level.
A Cleric with 9 Wisdom will do it.
Yeah, that would work. They'd not get any spells but they'd get the channel energy. Good idea.
Though I think the OP was looking for a pure martial class that gets a pure magical ability and well, the answer is no.

DeathlessOne |

Oracle's Variant Multiclass, maybe?
The variant multiclass Orcale (Life Mystery) would definitely do it, though you will end up having a cantrip to cast at will.
If this character has a Ki Pool and gets channeling, you need to worship Irori and take Ki Channel if you can afford to spend the feat.

DeathlessOne |

But without decent investment in CHA, Oracle channel will amount to 1-2 ki points. For a monk, that's practically a non-option- it would be better just to take Extra Ki Pool. That would leave channels free for emergency dying ally healing and bleed stoppage, even if they're weak.
Depends on the level. Once you get to level 9, 11, 13, etc, the dice of the channel goes up (1d6, 2d6, 3d6) and Ki Channel returns 1 Ki point per DICE of the channel ability. Ki Channel FAR superior to Extra Ki. You are better off taking Extra Channel :)
Besides, Phylactery of Positive Channeling immediately makes Ki Channel worth it. 3d6 = 3 Ki points and your party gets a nice little health boost while you recharge your points.

My Self |
At 9, it's worth 2-4, at 11, it's worth 3-6, but the game in question will probably be over by 10th. Running a regular monk stat distribution will mean that ki channel is worth 1 regularly, 2 at 9th, and 3 should it somehow get past 11th. Plus, that means spending channels, which are nice to have for emergencies.
On the other hand, Extra Channel + Ki Channel might be significantly more powerful, but then it's eating into other feat space.
Phylactery of Positive Channeling is expensive and eats up a head slot that could be desperately used for a WIS band (AC and DC boosts).

DeathlessOne |

All good points.
At 9, it's worth 2-4, at 11, it's worth 3-6, but the game in question will probably be over by 10th.
Did not know the game was so limited in scope. Still, having a 1d6 channel pool at 3rd level is a good boon.
Running a regular monk stat distribution will mean that ki channel is worth 1 regularly, 2 at 9th, and 3 should it somehow get past 11th. Plus, that means spending channels, which are nice to have for emergencies.
I agree that emergency channeling is always good to have but, as a monk (and i have no idea what you build consists of right now), your focus should not be on healing anyone. If you are amicable, I have an alternate option (class wise) for you. I'll disclose later.
On the other hand, Extra Channel + Ki Channel might be significantly more powerful, but then it's eating into other feat space.
True. Monk's get bonus feats and that helps offset the cost of the variant multiclass option.
Phylactery of Positive Channeling is expensive and eats up a head slot that could be desperately used for a WIS band (AC and DC boosts).
Excellent point. I have a counter. Monk's only get bonus Ki points from having a permanent bonus to wisdom, no spellcasting. Aside from the small number of bonus Ki you get from the +2 to +6 headband, you have no use for wearing such a headband all the time. Your save DC's for stunning fist don't need the permanent boost. Let the main healer wear the phylactery and borrow it when you need to use it.
Now, onto my alternate class option. Enlightened Paladin (better known as the Irorian Paladin.)
Monk/Paladin Mix
Unarmed Damage
CHA to AC (based on level)
Can wear light armor
Personal Trial (smite-ish, but vs anything)
Ki Pool (replaces channeling)
Lay on Hands
NO UNIVERSAL PALADIN CODE
Yes, it gets spellcasting, but you can trade that away with another Paladin archetype.

My Self |
I was thinking something along the lines of Dervish Dance Flurry, but yeah, I've seen the Iroran Paladin and it's pretty cool. The only thing that frustrates me about it is that it's a Paladin archetype that doesn't work with the Champion of Irori PRC, which is almost counterintuitive to what it should do- it probably should provide easy access to the PRC, not delayed access.
As for Paladin vs Monk- Monk provides Flurry and movement+full attacks. Getting DEX to damage on a weapon with a good crit range is key, so that it's only DEX/CON/WIS MAD instead of STR/DEX/CON/WIS MAD. Champion of Irori would be something I'd like to build for if I could roll 5 18s or something, otherwise no.

DeathlessOne |

I think the designers intentionally made sure the Iroran Paladin did not stack with the Champion of Irori. They did not give it Still Mind and replaced Smite Evil. I like to think the Iroran Paladin is to the Champion of Irori like the Magus is to the Eldritch Knight. Prebuilt for ease of use from level 1, rather than wait until X level to play what you originally wanted.
If you want to spot us some information on what you are planning on doing with your character, and maybe some details on your party composition, we could be more helpful.