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BigNorseWolf wrote:Er, Cao Phen is right. Page 150 is what he quoted from, and does indeed state both ability and skill checks if you're not proficient. Initiative is a dexterity based ability check.Armor Check Penalty: Any armor heavier than leather, as well as any shield, applies an armor check penalty to all Dexterity- and Strength-based skill checks. A character's encumbrance may also incur an armor check penalty.
I was wondering why i'd never seen an armor check penalty to init. :)
Right, and just to make it all official-like, almost that exact wording is used in the discussion of Initiative at p. 178 of the Core Rulebook, where it says, "An initiative check is a Dexterity check."
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You need to look at the next section.
Nonproficient with Armor Worn: A character who wears armor and/or uses a shield with which he is not proficient takes the armor's (and/or shield's) armor check penalty on attack rolls as well as on all Dex- and Str-based ability and skill checks. The penalty for non-proficiency with armor stacks with the penalty for shields.
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You need to look at the next section.
Nonproficient with Armor Worn: A character who wears armor and/or uses a shield with which he is not proficient takes the armor's (and/or shield's) armor check penalty on attack rolls as well as on all Dex- and Str-based ability and skill checks. The penalty for non-proficiency with armor stacks with the penalty for shields.
Ahah.. got it. Thanks! Didn't know about that one.