rogue talents


Advice


Is there a rogue talent that acts like paralyzing strike?


Is there a rogue talent that acts like a very high-level feat? No.

Sczarni

Paralyzing Strike is similar to an Assassin's Death Attack.

Is that what you were looking for?


rogue talent (ninja trick(unarmed combat training)) followed by rogue talent (combat trick (parylizing strike))?


Avoron wrote:
rogue talent (ninja trick(unarmed combat training)) followed by rogue talent (combat trick (parylizing strike))?

Considering Paralyzing Strike requires BAB +14, it'd literally be easier for him to just take it as his 19th level feat, which is why I'm sure he was looking for a rogue talent to get it early.


Ok so if a rogue has an ability or a weapon that allows him to apply sneak attack damage but its not a sneak attack can he still apply a rogue talent, or does it have to be a sneak attack to be able to apply it?


Draxyx01 wrote:
Ok so if a rogue has an ability or a weapon that allows him to apply sneak attack damage but its not a sneak attack can he still apply a rogue talent, or does it have to be a sneak attack to be able to apply it?

I suppose it depends. But a lot of the sneak attack talents are triggered by "dealing sneak attack damage".

What abilities are you referencing that allow you to deal sneak attack damage without sneak attacking? Can't think of any off the top of my head (which obviously has no bearing on whether they exist).


My brother got a dagger that allows him to add his sneak attack damage to his attack. Also reading the description of the talent most of them don't say damage, they only mention applying it to your sneak attack.


What dagger is that?


Dm's discretion or from d&d. My father is the GM and the module he is using he adapted it for pathfinders. Any ways when my brother does his sneak attack the enemy has to make a save or be paralyzed for 2-3 rounds


Ok, the dagger allows him to do sneak attack damage without making a sneak attack. With that in mind, is he able to apply rogue talents to the attack?


Purely GM discretion then. However, if the wording of an ability is when the Rogue deals "sneak attack damage", then you could probably say yes. If the wording is that the Rogue actually "sneak attacks", then no.

But as I said, it's going to be a GM discretion thing since we're talking about things that extend beyond exclusively PF.


Custom item, it's up to the GM.

Sczarni

Probably best to move this thread over to the Homebrew Forum instead of the Rules Forum. You're more likely to get the opinions of other GMs who may have done this in the past.

Let me make sure I understand what your GM has created, though. It's a magic weapon that allows a Rogue to add their Sneak Attack dice to ANY attack, without needing to fulfill any of the normal requirements (such as being denied Dex, or being flanked, or being flat-footed)?

So, your question is whether a Rogue wielding such a dagger could apply a single Rogue Talent, such as Bleeding Attack, when dealing damage?

If such a weapon existed in Pathfinder, I'd have to say that it would probably work just like that.

But, as others have said, since such a weapon does not exist, it's entirely up to the GM that created it. They may have not considered additional abilities being added to the weapon such as this, and it may simply only allow Sneak Attack dice to be added, and nothing more.

Grand Lodge

Nefreet wrote:

Probably best to move this thread over to the Homebrew Forum instead of the Rules Forum. You're more likely to get the opinions of other GMs who may have done this in the past.

Let me make sure I understand what your GM has created, though. It's a magic weapon that allows a Rogue to add their Sneak Attack dice to ANY attack, without needing to fulfill any of the normal requirements (such as being denied Dex, or being flanked, or being flat-footed)?

So, your question is whether a Rogue wielding such a dagger could apply a single Rogue Talent, such as Bleeding Attack, when dealing damage?

If such a weapon existed in Pathfinder, I'd have to say that it would probably work just like that.

But, as others have said, since such a weapon does not exist, it's entirely up to the GM that created it. They may have not considered additional abilities being added to the weapon such as this, and it may simply only allow Sneak Attack dice to be added, and nothing more.

Just imagine how ugly it would get with an Unchained Rogue with that item: Sneak attack, debilitating injury, and a sneak effect like Slow Reactions.

Grand Lodge

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I have just started playing pathfinder, and I'm running level 1 rogue, with two weapon fighting, and two weapon defense. Working on duelist prestige class. Any help or ideas. Thanks in advance.


Ok so checked back with my brother and my dad. His rogue took the scout archtype which his why he adds his sneak attack damage when he attacks. With this in mind, is he able to add a rogue talent to the attack even though it is not an actual sneak attack?


if it's the rogue archetype then it is an actual sneak attack. And being such, yes you can add rogue talents.


Pathfinder Lost Omens, Rulebook, Starfinder Roleplaying Game Subscriber

Yes, Scout triggered Sneak Attacks are still Sneak Attacks. Adding Rogue Talent Sneak Attacks is fine.

Oreoband1t wrote:
I have just started playing pathfinder, and I'm running level 1 rogue, with two weapon fighting, and two weapon defense. Working on duelist prestige class. Any help or ideas. Thanks in advance.

Welcome! The Duelist Prestige Class is actually best used 'einhander', or using one weapon in one hand and leaving the other free. You'd receive the best help creating your own thread in the Advice forum. Good luck!


There is a weapon ability (or maybe a unique weapon) that allows a free sneak attack 1/day. Might've been Dirty Tactics Handbook.

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