Best AP to run Core


Pathfinder Adventure Path General Discussion


Looking for suggestions for AP to run with Core and maybe APG only. Any thoughts?


evil homer wrote:
Looking for suggestions for AP to run with Core and maybe APG only. Any thoughts?

For clarification - do you mean the adventure only uses core/apg or that your players are restricted?

If yes to the adventure - I'm pretty sure any of them up to Skull and Shackles (not including that one).

If yes to the second - any of them would work - they actually assume a fairly low power level on the players choice - you should find yourself able to run the adventure with little modification and still challenge the players.


I ran Runelords using only those 2 books and it worked out fine. Almost all of Runelords is made only using Core anyway, so your players won't feel robbed that the bad guys have access to books they don't.


I second Mark's suggestion - I personally prefer allowing lots of material (I like it when people can play the ideas they want to play), but if I were to limit things to those books, I'd probably run Runelords (or Curse of the Crimson Throne).


Runelords def that's all I had and it went fine

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