
Wei Ji the Learner |

So I have managed to put together a Suli thanks to some awesome people here.
Unfortunately, in the time since I started on this quest to put one together and now, I've completely *spaced* on what I was going to do with said Suli.
I *do* want to build a Suli character.
Without horribly min-maxing, what are some viable class options?

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I did exactly what Muser suggested: Strength-based Ninja (this profile, if you're looking for suggestions).
But he RPs as a Human Samurai. Max ranks in Disguise (with a Trait that gives +4). "Iajutsu Strike" instead of Sneak Attack. "Order of the Janni" to explain his Suli elemental abilities.
I've only done two sessions but I'm looking forward to making everyone at the table believe he really is a Human Samurai.

Mimo Tomblebur |

I've been sitting on my Suli boon for a while and have been debating between:
1) Arcane Duelist Bard
2) Darling Champion Cavalier - the Cha helps with the swashbuckler abilities and the elemental assault helps to make up for the fact that you only get one challenge a day a low levels.
3) Skald that gives others elemental rage powers
4) Multi-Class Urban Bloodrager(elemental)/Cavalier(Gendarme and Standard Bearer) -weaker than straight Bloodrager but better face

Azothath |
So I have managed to put together a Suli thanks to some awesome people here...
not that I'm a min-maxer... I like something with some reasonable rationale behind it.
Suli... there are a little better than aasimar.
I wouldn't trade out my resistances for some *meh* Alternate Racial Trait... stick with the base crtr on this one.
Racial Feats are only good if you have 2 levels of Monk, Incremental might save you more than Extra at high levels, but since we are under 12th level go with Extra...
Str & Cha based classes would be best. Int (of all things) takes -2. Of course Elemental Knight based on Magus class (Int) is your archtype... lol... good if you want to 1d6 someone to death... the +1d6 elemantal dmg is nice BUT the critical multiplier won't affect it...
So...
Bard, Ftr, Monk/UCMonk, Pal, Ranger, Sor, Rogue2/Sor,
Gunslgr, Sor1/Gunslgr, Oracle, Monk(Flowing)2/Oracle,
Nja,
Arcanist, Monk(Flowing)2/Arcanist, Bloodrager, Brawler, Sor1/Brawler, Skald, Warpriest.

Azothath |
So I have managed to put together a Suli thanks to some awesome people here...
not that I'm a min-maxer... I like something with some reasonable rationale behind it.
Suli... there are a little better than aasimar.
Alternate Racial Traits *meh*, I wouldn't trade out my resistances for these.
Racial Feats are only good if you have 2 levels of Monk or Brawler as you'll need to hit HTH. Incremental might save you more than Extra at high levels, but since we are under 12th level go with Extra...
Str & Cha based classes would be best. Int (of all things) takes -2. Of course Elemental Knight based on Magus class (Int) is your archtype... lol... good if you want to 1d6 someone to death... the +1d6 elemantal dmg is nice BUT the critical multiplier won't affect it...
So...
Bard, Ftr, Monk/UCMonk, Pal, Ranger, Sor, Rogue2/Sor,
Gunslgr, Sor1/Gunslgr, Oracle, Monk(Flowing)2/Oracle,
Nja,
Arcanist(Conj for Dim Slide or Ench(!)), Monk(Flowing)2/Arcanist, Bloodrager, Brawler, Sor1/Brawler, Skald, Warpriest.
Kineticist, Sor1/Knet, Medium(you'll need about 600gp in props), Spiritualist.
Use a boon for a psychic skill...
Use some year 7 starting scenario boon for T3: Charming (if you had a happy ending), otherwise choose something not so nice. Slight of Hand is always handy...
Sor dip is for Mage Armor, Shield, Vanish, Hypnotism, Obs Mist, and magic item usage. You could get Shk Grsp, but you'd need Magical Knack and Intensify Spell and 2 feats is a lot to ask.
Arcn/Wiz access Dimensional Slide, conj school, divn school, evoc school abilities. School Savant is very good. Sadly your Int takes a hit but a dip will only require a 12 in the ability score (go for +1!). 2 levels makes slide work well. Magical Knack won't hurt.
Monk(Flowing) is all about good saves, slight bump to AC, being armed all the time via Unarmed Atk, and repositioning those that move next to you, 2nd lvl is for Evasion, Deflect Arrows is amusing. Good saves will literally save your life.
Rogue dip is all about skill points, skills, weapons, and evasion.

Mimo Tomblebur |

Incremental might save you more than Extra at high levels, but since we are under 12th level go with Extra...
Stephen, I don't understand your logic on this point. If one were to buy more Extra Elemental Assault without taking Incremental Elemental Assault, one would still only be able to use the ability in one combat a day. Many combats only take 3 or 4 rounds, so by 5th or 7th level, Incremental is allowing you to use it in more than one combat. It would also allow you to turn off one type of energy and turn on another if you discover that the first one wasn't working so well. Finally, if your character is a spellcaster also, you may only need a round or two of melee time per combat, so it might be better to break it up and stretch it out with Incremental.

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I managed to pull together a Suli for a Paladin of Shelyn that I am having a lot of fun with. I took the Unscathed trait to increase all those racial resistances to 7, and built it to make saves for days so he'll never take much damage from anything but physical attacks. Then I tanked his INT and play him as the stats suggest. I fully expect to have to get an atonement more than a couple times, possibly even the full cost version. I have yet to need one at level 3.1, but I've come close a couple times. I have some kind PCs in my area who stopped me. :D
Then I invested in Preform: Sing (with an extra trait boon, to boot) as his dayjob/art. He sings along with bardsongs and tries to navigate various social encounters using the skill. Surprisingly, I've played 3 scenarios where preform: sing was actually useful, and I've winged it with the skill a couple times on top of that. I also gave him a Bardiche, which he thinks is a glaive. Yaknow, just like Shelyn has!
I'm planning on taking a single level of Celestial Bloodrager at level 6 but keep playing him as a straight paladin SIMPLY so I can have a "trigger" where he freaks out, rages, murders everything, then passes out for a few rounds only to wake up wondering what happened.
He is not a smart man, but he is fun as hell to play. I fully encourage a similar build.

Wei Ji the Learner |

*YOINK* on Unscathed.
I prefer not to dump stats. All it takes is running into that thing that targets them and suddenly you're hosed, and possibly your party by extension.
I've got two bards and a paladin already in the system, I'm trying to see other options... though the idea of a reaching charismatic sort is kind of amusing.

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*YOINK* on Unscathed.
I prefer not to dump stats. All it takes is running into that thing that targets them and suddenly you're hosed, and possibly your party by extension.
I've got two bards and a paladin already in the system, I'm trying to see other options... though the idea of a reaching charismatic sort is kind of amusing.
Yeah, Unscathed is STUNNING for Suli... I don't care if I'm in the AoE of allies spells/bombs either, I make most saves and the resistance takes care of the rest. Not to mention it negates all but the most nasty environmental damage. I don't usually dump stats this hard either, but for this character I'm REALLY enjoying the 6 INT. He's a mix of Zapp Branigan (Futurama), Gaston (Beauty & the Beast), and Captain Hammer. Had to write down a mess of good (dumb) one-liners so I can use them in-game. I couldn't bring myself to hit 5 INT though, as it is just too scary for the reason you stated. I'm still pretty amused that I only get 2 SP/level because I MUST get one every level, and I use my FCB for the other.
Still, I've had people ask how the hell Shelyn ever accepted him as a paladin in the first place, so it's having the effect I wanted.

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Divvox2 wrote:"The Eternal Rose can see beauty in everyone and everything."
Still, I've had people ask how the hell Shelyn ever accepted him as a paladin in the first place, so it's having the effect I wanted.
That's more or less what I usually respond with, but I try to include a compliment about how she would accept them too, but phrase it so it could also come off as an insult, mostly to keep playing up the "he tries" aspect of the character.