help building a Dragon Discople


Advice

Silver Crusade

Hello,
I am thinking of building a new character for a new campaign. I think it will be a desert campaign set in northern Garrund/Qadira.

I'm thinking of giving this a try:

Magus [Eldritch Scion(blood rager blood line: Draconic:Brass)}/Dragon Disciple (blood line: Draconic:Brass)

Levels: Magus 5/ Dragon Disciple 5

Race: Suli

Traits: Elemental Pupil: Acid
Magical Knack

Magus Arcana: Natural Spell Combat.

20 point build.

The GM lets most Paizo stuff in.

What level split.......ability allocation....feat selection.....spell selection would you sugest?

Oh with the natural attacks, the claws and bite, how can I deal with DR?

I guess I'm looking to build a character with some magic and some fighting ability.

Would this work? Would I have a "viable" character who can pull his own weight?

Thank you


Any particular reason your going magus over bloodrager? They get rage fast movement and a bloodline not to mention some other cool things.


Better go with a bloodrager, the eldritch scion magus is realy not good.


Plus if you go steel blooded you can be a dragon disciple in full plate with no spell failure, yea you gotta use bloodrager spells but their not that bad


The only think to miss with a blood rager are cantrips. But who needs shocking grasps when you already do a very good amount of damage?

Ps: the eldrtich scion magus is not a very good shocking grasp spammer.


Eldritch Scion Magus is... okay. It's not a strong choice for entering into Dragon Disciple, though.

Barbarian 4/Sorcerer 1 is a very good choice, especially Eldritch Scrapper Sorcerer.

Bloodrager 5 is also good.

Then again, Bloodrager lets you effectively play a Dragon Disciple from level 1 onward, without the constraints of only having the Dragon bloodline.


chbgraphicarts wrote:

Eldritch Scion Magus is... okay. It's not a strong choice for entering into Dragon Disciple, though.

Barbarian 4/Sorcerer 1 is a very good choice, especially Eldritch Scrapper Sorcerer.

Bloodrager 5 is also good.

Then again, Bloodrager lets you effectively play a Dragon Disciple from level 1 onward, without the constraints of only having the Dragon bloodline.

Lets just for ones stop beating around the bush, the eldritch scion sucks hard. At the very least compared to the alternatives.

There are still a few thinks to errata with the archtype and even with favorable errata, he at his core without an rewrite, has so many flaws, only the hardcore gish player would/should even consider to play him.

Sorry....


Kando wrote:
chbgraphicarts wrote:

Eldritch Scion Magus is... okay. It's not a strong choice for entering into Dragon Disciple, though.

Barbarian 4/Sorcerer 1 is a very good choice, especially Eldritch Scrapper Sorcerer.

Bloodrager 5 is also good.

Then again, Bloodrager lets you effectively play a Dragon Disciple from level 1 onward, without the constraints of only having the Dragon bloodline.

Lets just for ones stop beating around the bush, the eldritch scion sucks hard. At the very least compared to the alternatives.

There are still a few thinks to errata with the archtype and even with favorable errata, he at his core without an rewrite, has so many flaws, only the hardcore gish player would/should even consider to play him.

Sorry....

Yeah, well, that's like...Your opinion man...

Silver Crusade

Thank you all for your advice.

I will take a look at the bloodrager. I just thought that the magus/dragon deciple would be fun to play.

As a dragon disciple how do you get around DR with your claw attacks?


I thought Eldritch Scion/ Dragon Disciple would be great too, but from what I can see, any time away from ES gimps it quite a bit. If ES is going to be any good, it needs to be pure.

As for over coming DR with claws...I'm not sure about Bloodrager, but Sorcerer claws become Magic at 5th level. Spells and feats could get you your other DR trumps. If you've got some fire resist, you could blanch your claws...But that's only good until the first successful hit.


I don't really see where all the hate is coming from. It looks like it would be as viable as any other.

Quote:
As a dragon disciple how do you get around DR with your claw attacks?

The same way anyone else does?

I'm not sure what you are asking. They get around DR/magic starting at 4th level automatically. There are spell options for getting round other forms of DR/-. And if all else fails you have spells that will get around DR.


Rylar wrote:
I don't really see where all the hate is coming from. It looks like it would be as viable as any other.

Problems with the eldritch scion

- 1 Arcane pool point for 2 rounds mystic fokus as swift action, all things considered, is silly for a class that can have/uses so many swift actions. And many costs points too.
So, depending on your bloodline, you will use most if not all your points just to activate your bloodline powers and avoid arcana/feats that costs swift action/points. Or you kind of "avoid" your Bloodline. But then except for seriously waked roleplay reasons there is no point in picking this archtype.

I dont know if there is an error or this is supposed to be balanced but this is simply not fun at all.

As it plays now, it feels like they replaced arcana with a gutted Bloodrage. With a silly mechanical limitation on top.
As it is now, i would take a real bloodrage in place of arcana you dont have the pool/action economy to support anyway.

At the very least they should have considerd making this a free action and/or up the rounds. As a free action at least you dont feel as crippeled. At least in the short run....

- Editing error

Bonus Spells
At 7th level, an eldritch scion gains the bonus spell from his bloodrager bloodline that is normally gained at 10th level. He gains the next three bonus spells from his bloodline at 9th, 11th, and 13th levels, respectively

But here the bonus spells from draconic bloodline....

Bonus Spells:
Shield (7th), resist energy (10th), fly (13th), fear (16th)

know let the confusion begin......

- FAQ worthy error/Editing error

The Archtype replaces spell recall, but there is an impoved version so the basic version "should" come online later but it cant, if you play it as written you can not recall anything because the archtype does not prepare spells.

- other flaws

The magus skillpoints per lvl (2+int mod) is balanced around the fact that he is/was a int caster class to begin with, with this archetype he doesnt need int that much so his skill points should have gone up to a 4 +int mod.
I seriously dont believe they expect this archtype to put points into int, too. The class is already mad and this archtype even more so.

Personaly i hate
- I personaly still dont get if constant bloodline abilitys are also constant for the scion. Or if everything just works with mystic fokus.
- that it needs the Spontaneous Metafocus feat to metamagic a spell with spellcombat now.
- because of the crippling 2round fokus cost/mechanic full spellcombat at 8lvl is and feels way to late.
- Carrying on with the Bloodline theme they should have strongly considered giving it "eschew materials" as a bonus feat.

I loved the flavor but this archtype in its current form is just plain underwelming at its best and no fun/almost broken at its worst. And i am sorry but i dont consider bandaiding serious flaws in the archetype with heavy investment in feats/arcana/etc. good practice. And that just to make it injoyable.

I hope i have most of it.

And as k-kun already sayd going out of Eldritch scion for dd gimps it even more.

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