Party Balanced Giantslayer AP


Advice


Hey my char died i need create a new one.

My party:

-Dwarf Warpriest lvl 4 (Dps Meele)
-Human Slayer lvl 4 (Dps Range, Trapfinding)
-Human Alchemist lvl 4 (Bomber)
-Half-Elf Summoner (all? xD)

me...

Thanks for advice.


Just off the top of my head, I would suggest a tank in the form of either a Paladin or Cavalier. It also seems that your group lacks a dedicated healer, unless you are doing fine with items.


A buffer or debuffer would be good - bard, skald, evangelist cleric or maybe an exemplar brawler or sensei monk for the buffing, or a wizard, sorcerer or maybe an inquisitor for the debuffing.

The cleric option would be the most useful to the group, but any of these has something to contribute that you don't currently have in the group.


I was thinking in some evocation spellcaster sorcerer or flame oracle, but i dont know is better enchantment oracle or bard(low CD i think)


Haven't played Giantslayer, but I assume there are a bunch of giants in it. Giants have lots of HP and poor to so-so will saves, and they're 'person's for the purpose of hold person etc. Enchantment looks to be more useful than it'd usually be and evocation even less so.

Silver Crusade

Druid they can cover a lot of the wilderness exploration. And they are one of the best divine casters. You could go as a caster, or wild shape combat. Both are good options. The animal companion can be a good combatant as well. As long as you equip them.

Liberty's Edge

I'd say that group has plenty of DPS. Either do something to augment that or to make it easier for them to do said damage.

A witch could be a lot of fun in that group- your DPS folks will appreciate things that are easier to hit or don't hit as often (Evil Eye/Misfortune is a great thing to slam a giant with).


With a party like that have quite a few options!

You definitely need a 9th level spell caster, it's something your party will be needing in the long run. You need a character that can be versatile, can provide support and has the ability to buff and debuff.

Here is my suggestion:

--- Tiefling Divination specialist Wizard. ---
Max out intelligence, dexterity in second.
Get the Prehensile Tail alternate racial feature -> can be used to retrieve/use, rods/wands/potions/scrolls.
Get Reactionary as a trait + whatever floats your boat.

Option A)
Specialize in enchantment magic via spell focus enchantment and greater spell focus enchantment.

Option B)
Specialize in necromancy magic with spell focus and greater spell focus.

Pros:
-Enchantment magic has great save or die potential
-Necromancy magic has great save or die potential
-Insane initiative + Save or Die spell is a great an easy tactic.
-You can act even in surprise rounds.
-Free scribe scrolls + reprehensible tail means you can always have the right spell at the right moment to buff your party or for utility.
-You are a wizard in a party filled with people more than capable to protect you while you decimate their fighting power.

Cons:
- Glass canon
- Some GMs might give you a hard time to acquire spells
- No healing magic


Hey thanks guys for advices :3, Laiho, u can develop Option A, sample build lvl by lvl, i cant take tiefling races only for core :3 the rest for all offcials books thank u :)

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