Wizard Variant Multiclassing and adding spells to your spell list


Rules Questions


1 person marked this as FAQ candidate.

The Wizard VMC states the following (only relevant parts quoted):

Quote:


A character who chooses wizard as his secondary class gains the following secondary class features.

School: At 1st level, he chooses a school of magic in which to specialize. For all powers of that school, he treats his character level as his effective wizard level.

School Power: At 7th level, he gains the 1st-level powers of his chosen school. If any of those powers grant an extra effect at 20th level, the character does not gain that extra effect.

Since it states powers, how does this interact with the Metal, Void, and Wood elemental schools?

To be more specific, all of these schools state that you add certain spells to your Wizard spell list at level 1 as one of the listed powers, thus they seem to qualify.

However, what happens past that?
A) You get the spells added to your spell list and can prepare them as a Wizard would, if you can prepare spells?
B) You add the spells to your spell list, but since it specifically states that you add them to your Wizard spell list, and you don't cast Wizard spells, this whole thing is moot?
C) The New Spells Known FAQ applies?


I know that it has already been stated that you gain exactly what it says that it gives you.

As you treat your character level as your effective wizard level, I'm inclined to lean towards treating the spells added as belonging to [character level class], provided that they can cast spells of that level. I'm not sure if this interaction was intentional, but it seems more functional than giving a character that VMCs an ability that doesn't work.

Thoughts?


It's B.


Right. Though, just to make sure, an Arcanist that goes VMC Wizard would get all of the benefits from this, since they also cast spells from the Wizard spell list?

Other than that, thanks!


What if the one who VMCs wizard is a Sorcerer or an Arcanist that indeed uses Wizard Spells?

What if it's a Magus that poaches Wizard Spells with Spell Access? To him those should be Wizard spells. Something similar would happen with a Rogue copying Wizard spells with Minor and Major Magic


Pounce wrote:

Right. Though, just to make sure, an Arcanist that goes VMC Wizard would get all of the benefits from this, since they also cast spells from the Wizard spell list?

Other than that, thanks!

Alchemists create extracts, they do *not* cast spells. They don't get to qualify for magic item creation because of this, and a few other corner case rules apply or don't apply as needed for a non-caster class.

My thought would be it should grant wizard spell slots equal to how many you should have if you were that level of wizard, plus bonus spell slots based on your int as normal. You only have a few spells of a few levels, but you can cast it a lot. Remember you're giving up half your feats for this, it's a harsh dip for most classes. This needs answering by a designer to be honest.


Shiroi wrote:
Pounce wrote:

Right. Though, just to make sure, an Arcanist that goes VMC Wizard would get all of the benefits from this, since they also cast spells from the Wizard spell list?

Other than that, thanks!

Alchemists create extracts, they do *not* cast spells. They don't get to qualify for magic item creation because of this, and a few other corner case rules apply or don't apply as needed for a non-caster class.

My thought would be it should grant wizard spell slots equal to how many you should have if you were that level of wizard, plus bonus spell slots based on your int as normal. You only have a few spells of a few levels, but you can cast it a lot. Remember you're giving up half your feats for this, it's a harsh dip for most classes. This needs answering by a designer to be honest.

*ahem*

Arcanist. Not alchemist.


So, corner cases include, but are presumably not limited to the following?

1) Arcanists & Sorcerers
2) Skalds (Spell Kenning)
3) Rogues with Minor Magic
4) Oracles with the Lore Mystery (Arcane Archivist revelation) or the Ancient Lorekeeper Archetype
5) Shamans with the Lore Spirit (Arcane Enlightenment)
6) Magi with the Spell Blending Arcana
7) Divine casters with the Dreamed Secrets feat


When Ultimate Intrigue will come out:

8) Warlock Vigilante up to 6th level spells

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