Vigilante Talents to move to Social Talents


Ultimate Intrigue Playtest General Discussion

Liberty's Edge RPG Superstar Season 9 Top 16

So far it's only two, but I'm finding some talents under one of the four Vigilante types that would improve the overall class if they moved to social talents.

Why move them?

1) Unclogs vigilante talents a bit, by creating some of the decision making tree on the social side.

2) Some talents should be universally available to all four specializations.

Criteria for the list:

1) Makes thematic sense for all 4 specializations

2) Is a primarily social aspect, or uses the social persona of the character

3) Doesn't seem like it would create balance issues when paired with other vigilante talents

My two so far:

1) Case the Joint (Stalker) - This talent is actually done in the social identity. It makes sense for all of the vigilantes to do some foot work in their secret identity, not just the Stalker. Although many of the obvious bonuses may work best with the stalker, a little creativity can make this a boost for any of the specialties.

2)Stern Gaze (Zealot) - Nothing divine to this one. Straight up bonus to intimidate and sense motive (both social related skills), sounds like something all vigilantes should be using. It almost should just be built into the class, but a social skill seems like a nice compromise that supports the theme well.


Concealed Casting should probably become a social talent since it will be used most often when the Vigilante is in disguise. Plus, I think this is something that should be available to Zealots as well. Why should an arcane spellcaster be able to hide his spells, while a divine one can't?

I love the idea of a Fey Zealot Vigilante using concealed casting to play tricks on people.

Liberty's Edge RPG Superstar Season 9 Top 16

I thought about that one, but disqualified it based on the fact that only two of the four specialties cast. It didn't fit my criteria #1.

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