
chbgraphicarts |

SmiloDan wrote:
Is Ultimate Intrigue going to have something like the Complete Adventurer's (I think) Skill Tricks?
Basically, you would be able to spend skill points to learn how to do special maneuvers and abilities, like climb a wall real fast, perceive invisible creatures, or jury rig a piece of equipment.
Complete Scoundrel.
And PFU has a system very similar to Skill Tricks.
Ultimate Intrigue may expand upon these, however, and allow for a second grouping of cool abilities.
Using Acrobatics for Parkour maneuvers, for example, would be a really cool thing to see.