
Leonhart Steelmane |

Golems seem to be very very expensive, and then the construct amour modification is also really expensive, but I don't get why its so expensive. I'll admit I don't know to much about this stuff (hence why I'm asking.) but I can't see the advantage of wearing the golem like armour. you've just decreased your numbers from 2 to 1 and I don't get where the advantage plays in.

Ravingdork |

You can't even ride around in an iron golem, since it has the restriction of same size category.... you'd be limited to stuff like... animated objects.
If the animated object in question is something that could be worn, such as a suit of armor, you don't even need the construct armor option.
All animated objects can still be used as their mundane counterparts; a broom can sweep a room, a weapon wielded, or armor worn.
Besides, having an animated suit of armor that can aid in suiting you up is pretty awesome.

Skylancer4 |

Skylancer4 wrote:The short answer? Attacks hit the construct first. That means DR, Resistances, SR and a not insignificant pool of HP.okay cool, thanks for answering my question. though unless you are a large creature it appears that construct armour golems aren't a thing anyway.
Enlarge person.

Nazerith |

Milo v3 wrote:You can't even ride around in an iron golem, since it has the restriction of same size category.... you'd be limited to stuff like... animated objects.oh right, didn't realise golems are large, figured they were medium. my mistake.
Or you could use a medium construct:
http://www.d20pfsrd.com/bestiary/monster-listings/constructs/clockwork/cloc kwork-soldier
http://www.d20pfsrd.com/bestiary/monster-listings/constructs/clockwork/cloc kwork-mage
http://www.d20pfsrd.com/bestiary/monster-listings/constructs/guardian-golde n
http://www.d20pfsrd.com/bestiary/monster-listings/constructs/robot/robot-ge arsman
http://www.d20pfsrd.com/bestiary/monster-listings/constructs/robot/machine- soldier-animated-object-fighter-1
http://www.d20pfsrd.com/bestiary/monster-listings/constructs/robot/robot-ma nnequin
http://www.d20pfsrd.com/bestiary/monster-listings/constructs/robot/robot-sc rapyard
Course you might be hard pressed to get it by your GM. ;)

Daniel Turner Zen Archer |

Leonhart Steelmane wrote:Milo v3 wrote:You can't even ride around in an iron golem, since it has the restriction of same size category.... you'd be limited to stuff like... animated objects.oh right, didn't realise golems are large, figured they were medium. my mistake.Or you could use a medium construct:
http://www.d20pfsrd.com/bestiary/monster-listings/constructs/clockwork/cloc kwork-soldier
http://www.d20pfsrd.com/bestiary/monster-listings/constructs/clockwork/cloc kwork-mage
http://www.d20pfsrd.com/bestiary/monster-listings/constructs/guardian-golde n
http://www.d20pfsrd.com/bestiary/monster-listings/constructs/robot/robot-ge arsman
http://www.d20pfsrd.com/bestiary/monster-listings/constructs/robot/machine- soldier-animated-object-fighter-1
http://www.d20pfsrd.com/bestiary/monster-listings/constructs/robot/robot-ma nnequin
http://www.d20pfsrd.com/bestiary/monster-listings/constructs/robot/robot-sc rapyardCourse you might be hard pressed to get it by your GM. ;)
Or you could just ask your GM if you can build whatever construct that you want as a medium sized version of it.

Turin the Mad |

Not hard to do since that part of UM explicitly discusses gp cost per HD (and IIRC has a chart spelling it out for a bunch of assorted constructs).
Large golem, simply remove 1/3rd of its HD, size from Large to Medium, done. GP-wise, calculate gp/HD, reduce original cost with the gp cost incurred for increasing a size category, add on "construct armor" gp cost, done.